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Skill Challenges in 5E
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<blockquote data-quote="Imaro" data-source="post: 6181597" data-attributes="member: 48965"><p>What incongruence? Unless the rogue has a skill rank that allows him to auto-succeed then there is no incongruence, he failed the check and @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=5143" target="_blank">Majoru Oakheart</a></u></strong></em> gave a narrative that is just as valid as any other. Again, because I'm not seeing it and you still haven't explained it, what makes falling in a failed attempt to climb as silly as your example of a warrior doing massive damage with a piece of lettuce?? These seem like apples and oranges to me.</p><p></p><p> </p><p></p><p>Yes, I'm hoping he addresses some of the points I brought up about the narrative he provided...</p><p></p><p></p><p></p><p>Ok, where does that say characters have to actually succeed even when they actually fail a check. In @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=5143" target="_blank">Majoru Oakheart</a></u></strong></em> 's example the adventure did not come to a grinding halt, and falling was a complication (loss of hit points) for the rogue and then a detour in that the player had to take a different path to ascend the wall. So again what exactly is the issue with his narrative of the fall, because honestly (especially when I attended encounters for a while) his example was very similar to how I saw plenty of SC's being run.</p><p></p><p>EDIT: As to DMG 2... I don't consider it a corebook, it's an add-on and not something all or even most groups playing 4e are going to purchase. That is why I specified core.</p></blockquote><p></p>
[QUOTE="Imaro, post: 6181597, member: 48965"] What incongruence? Unless the rogue has a skill rank that allows him to auto-succeed then there is no incongruence, he failed the check and @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=5143"]Majoru Oakheart[/URL][/U][/B][/I] gave a narrative that is just as valid as any other. Again, because I'm not seeing it and you still haven't explained it, what makes falling in a failed attempt to climb as silly as your example of a warrior doing massive damage with a piece of lettuce?? These seem like apples and oranges to me. Yes, I'm hoping he addresses some of the points I brought up about the narrative he provided... Ok, where does that say characters have to actually succeed even when they actually fail a check. In @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=5143"]Majoru Oakheart[/URL][/U][/B][/I] 's example the adventure did not come to a grinding halt, and falling was a complication (loss of hit points) for the rogue and then a detour in that the player had to take a different path to ascend the wall. So again what exactly is the issue with his narrative of the fall, because honestly (especially when I attended encounters for a while) his example was very similar to how I saw plenty of SC's being run. EDIT: As to DMG 2... I don't consider it a corebook, it's an add-on and not something all or even most groups playing 4e are going to purchase. That is why I specified core. [/QUOTE]
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