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Skill Challenges in 5E
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<blockquote data-quote="Imaro" data-source="post: 6181697" data-attributes="member: 48965"><p>Cool, thanks.</p><p></p><p></p><p></p><p>Ok, admittedly you weren't the one who called it silly pemerton was so I shouldn't have saddled that baggage on you... I apologize. Now as to your other point... the check wasn't good enough to climb the wall... the rogue rolled under the DC. the wall had a higher than normal DC because it was harder to climb (remember this was accounted for by the whole brittle thing) and he failed at it... I'm still not getting why him falling isn't an appropriate narrative... but after failing the DC check, him succeeding in the climb is. </p><p></p><p></p><p></p><p>No fiction isn't always forced to conform to mechanics... mechanics can be built and conform to fiction as well. I swing my sword to hit him... I make an attack roll... the fiction informed the mechanics being used. </p><p></p><p></p><p></p><p>DC 15 is for a normal wall... the increase was attributed to the fact that this wall was more difficult to climb... so yes, he did fail the check. he also didn't fail the SC, because it wasn't the 3rd failure... it was the 1st. And again, him falling didn't stop the adventure from moving forward, did it? He had another path to succeed, right? So how does it violate anything in that paragraph that was quoted? Again this seems to rest on [MENTION=42582]pemerton[/MENTION] 's claim of silliness (which I am still trying to understand) as opposed to this outcome being against the advice or rules in the books.</p><p></p><p></p><p></p><p>If a particular success or failure isn't focused on a particular task why are we even bothering to describe what we are doing. I've seen pemerton, Balesir and manbearcat (among others) claim that the narrative of a skill challenge should flow from the actions being taken by the participants... but you are claiming successes and failures shouldn't be focused on these actions... no that doesn't make sense. Even when we use your narrative it is still concerned with the specific task being performed by the rogue.</p><p></p><p></p><p></p><p>Skill challenges don't have partial failure/success, they are binary. Again this seems like an example where you've adapted SC's to run the way you like.. but there is nothing in the rules about partial successes or partial failures concerning the SC as a whole or it's individual components... they are all binary.</p></blockquote><p></p>
[QUOTE="Imaro, post: 6181697, member: 48965"] Cool, thanks. Ok, admittedly you weren't the one who called it silly pemerton was so I shouldn't have saddled that baggage on you... I apologize. Now as to your other point... the check wasn't good enough to climb the wall... the rogue rolled under the DC. the wall had a higher than normal DC because it was harder to climb (remember this was accounted for by the whole brittle thing) and he failed at it... I'm still not getting why him falling isn't an appropriate narrative... but after failing the DC check, him succeeding in the climb is. No fiction isn't always forced to conform to mechanics... mechanics can be built and conform to fiction as well. I swing my sword to hit him... I make an attack roll... the fiction informed the mechanics being used. DC 15 is for a normal wall... the increase was attributed to the fact that this wall was more difficult to climb... so yes, he did fail the check. he also didn't fail the SC, because it wasn't the 3rd failure... it was the 1st. And again, him falling didn't stop the adventure from moving forward, did it? He had another path to succeed, right? So how does it violate anything in that paragraph that was quoted? Again this seems to rest on [MENTION=42582]pemerton[/MENTION] 's claim of silliness (which I am still trying to understand) as opposed to this outcome being against the advice or rules in the books. If a particular success or failure isn't focused on a particular task why are we even bothering to describe what we are doing. I've seen pemerton, Balesir and manbearcat (among others) claim that the narrative of a skill challenge should flow from the actions being taken by the participants... but you are claiming successes and failures shouldn't be focused on these actions... no that doesn't make sense. Even when we use your narrative it is still concerned with the specific task being performed by the rogue. Skill challenges don't have partial failure/success, they are binary. Again this seems like an example where you've adapted SC's to run the way you like.. but there is nothing in the rules about partial successes or partial failures concerning the SC as a whole or it's individual components... they are all binary. [/QUOTE]
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