Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Skill Challenges in 5E
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Imaro" data-source="post: 6182693" data-attributes="member: 48965"><p>So let me get this straight... you're claiming that a success/failure can be focused on a particular task... but the adjudicated outcome can have nothing whatsoever to do with the task at hand but instead be based on the overall skill challenge... if the outcome of the success or failure of a skill check, can have nothing whatsoever to do with the actual task that was undertaken then how can you claim that the skill check corresponds to a particular event, since the outcome is part of that check?</p><p></p><p></p><p></p><p>This would be great if we were discussing BW, but we are not. Though going back to the point I and Starfox made earlier, it is amazing to me how many times you reference and pull from other games to discuss SC's in 4e... </p><p></p><p></p><p></p><p>Seems pretty clear to me.</p><p></p><p></p><p></p><p>It entails partial success is impossible, because (as per the rules) there is no stated partial success or partial failure conditions or goals. Now on a personal level you can choose to define whatever you want as "partial success"or a "partial failure" but these are not states achievable in the SC rules as presented.</p><p></p><p></p><p></p><p>How about we stick to how they are defined in the rules... If you get X successes before Y failures you succeed at the skill challenge and attain the success goal. If you instead get Y failures before X successes you fail and are instead subject to the failure conditions... anything else is just stuff you're houseruling in.</p><p></p><p></p><p>Ok I'll respond to each...</p><p>1. Per the rules this is a success...X successes before Y failures.</p><p>2. Again this is a success the PC's attain the goal, how or why isn't important to the outcome state, only that they got the X successes before Y failures.</p><p>3. This is a failure and they shouldn't get some of what they want (unless this is in the fail result for the SC). The failure state of a SC is defined when the SC is created and that is what should happen if they fail... again this seems like you modifying the rules to your own "version"of SC's.</p><p></p><p></p><p></p><p>There can be goals to a combat but they are not required to have precise, pre-defined success and failure results, combats are more organic than SC's as presented in the book due to this... and they don't have to have precisely defined victory or failure conditions. i.e. 5 successful attacks before 3 successful enemy attacks. This is a defining feature of SC's not combats.</p></blockquote><p></p>
[QUOTE="Imaro, post: 6182693, member: 48965"] So let me get this straight... you're claiming that a success/failure can be focused on a particular task... but the adjudicated outcome can have nothing whatsoever to do with the task at hand but instead be based on the overall skill challenge... if the outcome of the success or failure of a skill check, can have nothing whatsoever to do with the actual task that was undertaken then how can you claim that the skill check corresponds to a particular event, since the outcome is part of that check? This would be great if we were discussing BW, but we are not. Though going back to the point I and Starfox made earlier, it is amazing to me how many times you reference and pull from other games to discuss SC's in 4e... Seems pretty clear to me. It entails partial success is impossible, because (as per the rules) there is no stated partial success or partial failure conditions or goals. Now on a personal level you can choose to define whatever you want as "partial success"or a "partial failure" but these are not states achievable in the SC rules as presented. How about we stick to how they are defined in the rules... If you get X successes before Y failures you succeed at the skill challenge and attain the success goal. If you instead get Y failures before X successes you fail and are instead subject to the failure conditions... anything else is just stuff you're houseruling in. Ok I'll respond to each... 1. Per the rules this is a success...X successes before Y failures. 2. Again this is a success the PC's attain the goal, how or why isn't important to the outcome state, only that they got the X successes before Y failures. 3. This is a failure and they shouldn't get some of what they want (unless this is in the fail result for the SC). The failure state of a SC is defined when the SC is created and that is what should happen if they fail... again this seems like you modifying the rules to your own "version"of SC's. There can be goals to a combat but they are not required to have precise, pre-defined success and failure results, combats are more organic than SC's as presented in the book due to this... and they don't have to have precisely defined victory or failure conditions. i.e. 5 successful attacks before 3 successful enemy attacks. This is a defining feature of SC's not combats. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Skill Challenges in 5E
Top