Great thread, thanks Mephistopheles. "Skill challenges" lumps a lot of different ideas together, and should have been approached in a more individuated way, for example with separate headings for "timed challenge", "PC vs NPC challenge", "on the fly skill challenge", etc. I'm hoping we'll see this in the DMG2, even though it should have been in the first one, or at least offered free on-line. The skill challenge "system" D&D players recived in a non-solution - it's uninteresting, poorly designed, and improperly used subtracts from the game. However, the *idea* behind it has so much potential, and hints that D&D is evolving.