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Skill choices and character creation?
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<blockquote data-quote="easl" data-source="post: 7808575" data-attributes="member: 6856073"><p><em><strong>When making a character can you choose the same skill twice from one career or race? </strong></em></p><p></p><p>You can take the same skill once each time you choose a profession. So the first time you take Actor, you can take 1 rank of Swords. The second time you take Actor, you can take another rank of Swords. but you cannot take 1 rank of Actor and use the two skill slots to take Swords 2.</p><p><em><strong> </strong></em></p><p><strong>C</strong><em><strong>an you substitute more than 1 skill to a defensive skill? And again can it be the same skill? </strong></em></p><p></p><p>AIUI you can take two different defensive skills instead of your two career skills. but as I said above, you can't use the two slots from a single career choice to give yourself 2 ranks in one skill.</p><p></p><p><em><strong>Thirdly, can you substitute racial skills for defensive skills? Example: Can a Chosen choose Negotiation 1, Tactics 1, Acrobatics 1.</strong></em></p><p>Yes you can take defensive skills when choosing your racial skills. Offhand I don't know if your examples are actually defensive skills...I don't remember Negotiation or Tactics being on the list, but I don't have the book handy.</p><p></p><p><strong>Finally are the different skill selections rigid? Because some careers have some skill requirements that can be hard to acquire and some careers do not grant access to skills that would make total sense for them.</strong></p><p></p><p>That's up to the GM and your table. I personally view them as 'rigid...but with some limited reasonable exceptions if the player has a good reason.' I would not count "I want to take that career but I don't want to take a previous career to get the prerequisite" as a good reason. An example of something I would allow is if someone taking the Actor career wanted the Comedy or Ventriloquism skill, because it's reasonable to think that someone trying to break into acting might have done stand up or improv or other similar things as part of their career as an actor.</p><p></p><p><strong><em><strong>Another question: The skill group [Personal] or [Developmental] and the Armor skill, seems to be rare as well. Especially the Hardy skill which is pretty important for survival? </strong></em></strong></p><p></p><p>Not sure Armor skills are a thing any more. Hardy is both pretty good and rare, yes. Not all careers get access to all things. Them's the breaks.</p></blockquote><p></p>
[QUOTE="easl, post: 7808575, member: 6856073"] [I][B]When making a character can you choose the same skill twice from one career or race? [/B][/I] You can take the same skill once each time you choose a profession. So the first time you take Actor, you can take 1 rank of Swords. The second time you take Actor, you can take another rank of Swords. but you cannot take 1 rank of Actor and use the two skill slots to take Swords 2. [I][B] [/B][/I] [B]C[/B][I][B]an you substitute more than 1 skill to a defensive skill? And again can it be the same skill? [/B][/I] AIUI you can take two different defensive skills instead of your two career skills. but as I said above, you can't use the two slots from a single career choice to give yourself 2 ranks in one skill. [I][B]Thirdly, can you substitute racial skills for defensive skills? Example: Can a Chosen choose Negotiation 1, Tactics 1, Acrobatics 1.[/B][/I] Yes you can take defensive skills when choosing your racial skills. Offhand I don't know if your examples are actually defensive skills...I don't remember Negotiation or Tactics being on the list, but I don't have the book handy. [B]Finally are the different skill selections rigid? Because some careers have some skill requirements that can be hard to acquire and some careers do not grant access to skills that would make total sense for them.[/B] That's up to the GM and your table. I personally view them as 'rigid...but with some limited reasonable exceptions if the player has a good reason.' I would not count "I want to take that career but I don't want to take a previous career to get the prerequisite" as a good reason. An example of something I would allow is if someone taking the Actor career wanted the Comedy or Ventriloquism skill, because it's reasonable to think that someone trying to break into acting might have done stand up or improv or other similar things as part of their career as an actor. [B][I][B]Another question: The skill group [Personal] or [Developmental] and the Armor skill, seems to be rare as well. Especially the Hardy skill which is pretty important for survival? [/B][/I][/B] Not sure Armor skills are a thing any more. Hardy is both pretty good and rare, yes. Not all careers get access to all things. Them's the breaks. [/QUOTE]
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