Hello again, Drekin is still here!
I got to thinking recently. When making a character can you choose the same skill twice from one career or race? Example: Can a Chosen from N.O.W. choose Negotiation 3 times?
Second to this, can you substitute more than 1 skill to a defensive skill? And again can it be the same skill? Example: Can a Martial Artist Origin Career choose Dodging 2 times? Or Dodging 1 and Foresight 1?
Thirdly, can you substitute racial skills for defensive skills? Example: Can a Chosen choose Negotiation 1, Tactics 1, Acrobatics 1.
Finally are the different skill selections rigid? Because some careers have some skill requirements that can be hard to acquire and some careers do not grant access to skills that would make total sense for them.
[EDIT] ---
Example: The Performer from N.E.W. has [Performance] as requirement, which seems to be very hard to acquire as it's only available through origins. Like would it not make sense for the Bartender to have Dancing?
Example 2: The Gangster from N.E.W. has Pistols, but would it be possible to choose Knives instead? This would be within [combat] and still make sense. Or is it rigid and Pistols or nothing?
Another question: The skill group [Personal] or [Developmental] and the Armor skill, seems to be rare as well. Especially the Hardy skill which is pretty important for survival?
Please advise
Drekin
I got to thinking recently. When making a character can you choose the same skill twice from one career or race? Example: Can a Chosen from N.O.W. choose Negotiation 3 times?
Second to this, can you substitute more than 1 skill to a defensive skill? And again can it be the same skill? Example: Can a Martial Artist Origin Career choose Dodging 2 times? Or Dodging 1 and Foresight 1?
Thirdly, can you substitute racial skills for defensive skills? Example: Can a Chosen choose Negotiation 1, Tactics 1, Acrobatics 1.
Finally are the different skill selections rigid? Because some careers have some skill requirements that can be hard to acquire and some careers do not grant access to skills that would make total sense for them.
[EDIT] ---
Example: The Performer from N.E.W. has [Performance] as requirement, which seems to be very hard to acquire as it's only available through origins. Like would it not make sense for the Bartender to have Dancing?
Example 2: The Gangster from N.E.W. has Pistols, but would it be possible to choose Knives instead? This would be within [combat] and still make sense. Or is it rigid and Pistols or nothing?
Another question: The skill group [Personal] or [Developmental] and the Armor skill, seems to be rare as well. Especially the Hardy skill which is pretty important for survival?
Please advise
Drekin
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