arche
First Post
My game group has been talking a bit more about skill points and how few some classes get. As the DM, I'm seriously thinking of making the adjustment, but really would like feedback before I initiate something as someone here may have had other experiences with it or thoughts.
I would like to increase the number of skills offered to certain classes so that players have the opportunity to make more interesting characters. The idea is not to change the rogue or bard as they're just fine, but I'd like to make the minimum skill points earned per core class to be 4 rather than 2. This would bump up all classes that have only 2 skills to 4, but leave the others alone.
Now the main reason I don't think this would be a problem is that I'd still keep the same class/cross-class tables. This would allow there to still be a limit on some of the skill points a character can have in one skill, but will allow for players to take more skills.
Has anyone tried this or are there any thoughts on this type of change?
I would like to increase the number of skills offered to certain classes so that players have the opportunity to make more interesting characters. The idea is not to change the rogue or bard as they're just fine, but I'd like to make the minimum skill points earned per core class to be 4 rather than 2. This would bump up all classes that have only 2 skills to 4, but leave the others alone.
Now the main reason I don't think this would be a problem is that I'd still keep the same class/cross-class tables. This would allow there to still be a limit on some of the skill points a character can have in one skill, but will allow for players to take more skills.
Has anyone tried this or are there any thoughts on this type of change?