Skill points

What would you do if a wizard kept a Fox's Cunning on himself permanently through use of Persistent Spell? (I cast it when I wake up and when I go to bed so there is NO chance of it wearing off)
 

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Considering that the same case can be made for the headband of intellect as can be made for Fox's Cunning ...

IMC you wouldn't get very far. Spells/items don't count for skill points. Permanent boosts, inherent modifiers, and increases for gaing 4 character levels do change the skill points per level.

And ... I don't currently allow retroactive skill point gain - but is that really such a big deal? The classes most likely to benefit from them heavily are wizard-types (who could benefit from the extra skills but the skills they choose will likely be Know skills which are limited in scope) and rogue-types (who typically are known for being skill monkeys anyway so would 1 or two more skills really make a big difference?

Just asking. Like I said, I currently don't allow retroactive skill point gain. But boy would it make bookkeeping easier!
 

In 3e, so long as you wore the headband the entire time you were the prior level (ie: you level up, put on the headband, and eventually level up again without having taken it off once) you would gain extra skill points upon the level up as if the enhanced Int were your actual Int.

3.5e removed that possibility, possibly due to some balance issue as skill points are the hallmark of several non-combative classes. Or perhaps they saw one too many instance of house rules bending the rules a little, such that the headband - perhaps only worn for a day or two prior to level up - granted the skillpoints, and they wanted to nip that in the bud. Another possibility is that it made it harder for mid and higher level 'official' games to judge whether or not the skill points on the character sheet had been fudged or not. For instance: "Oh, those extra four skill points? I had a headband of Intellect +4 for a couple levels a few levels back. It failed a save vs a dragon's breath weapon, however, so I no longer have it."

So, using current RaW, the answer is unequivocably "NO."

However, a GM can still house rule the issue, of course, but then it would only be a house rule, not a core rule.
 

FrostedMini1337 said:
What would you do if a wizard kept a Fox's Cunning on himself permanently through use of Persistent Spell? (I cast it when I wake up and when I go to bed so there is NO chance of it wearing off)
Jdvn1 said:
Nope.
Also... said:
Fox’s Cunning

.... This spell doesn’t grant extra skill points.
It's right in the spell description.
 

Right, but the spell doesn't last that long.

It doesn't matter really, I was just curious how you(and by you, I mean anyone) would justify to a player that the headband grants skill points if he wore it all the time, but burning 2 spells a day doesn't. Especially when they're huge spells.
 

FrostedMini1337 said:
Right, but the spell doesn't last that long.

It doesn't matter really, I was just curious how you(and by you, I mean anyone) would justify to a player that the headband grants skill points if he wore it all the time, but burning 2 spells a day doesn't. Especially when they're huge spells.
That's easy: the headband doesn't give you extra skill point however long you wear it, because it specifically says so.

Just like the spell doesn't give you extra skill point however long you make it last, because it specifically says so.


glass.
 
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