Ashrem Bayle
Explorer
Would you be interested in a psionics system using skills and feats?
The system would be balanced with Dungeons and Dragons in mind but useable with all d20 games.
The basics of the system are as follows:
Psychics do not have a list of know powers. Instead, they have "access" to all powers manifestable for their level. However, psionic powers are like skills and most cannot be used untrained.
The psion puts his points where he wants to, and must roll to initiate said power.
Multiple Ability Dependancy will be reduced to three scores:
Intelligence (Metacreation & Psychokinesis)
Wisdom (Clairsentience & Psychoportation)
Charisma (Telepathy & Psychometabolism)
The powers scale.
Instead of Lesser Concussion, Concussion & Greater Concussion, there is simply a power called Concussion that can be manifested at different levels. (Much like the Wheel of Time system)
Psychic Combat is no more. Instead their are a series of powers under the Telepathy discipline called Mental Assault.
The system would be balanced with Dungeons and Dragons in mind but useable with all d20 games.
The basics of the system are as follows:
Psychics do not have a list of know powers. Instead, they have "access" to all powers manifestable for their level. However, psionic powers are like skills and most cannot be used untrained.
The psion puts his points where he wants to, and must roll to initiate said power.
Multiple Ability Dependancy will be reduced to three scores:
Intelligence (Metacreation & Psychokinesis)
Wisdom (Clairsentience & Psychoportation)
Charisma (Telepathy & Psychometabolism)
The powers scale.
Instead of Lesser Concussion, Concussion & Greater Concussion, there is simply a power called Concussion that can be manifested at different levels. (Much like the Wheel of Time system)
Psychic Combat is no more. Instead their are a series of powers under the Telepathy discipline called Mental Assault.