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[Skills] Solutions to the oblivious rogue problem
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<blockquote data-quote="ComradeGnull" data-source="post: 5953908" data-attributes="member: 6685694"><p>Wisdom is, and always has been, a rubbish stat. Your ability to find favor with the divine shouldn't have anything to do with being highly skilled at finding Waldo.</p><p></p><p>Are you taking into consideration, though, the Skill Mastery feature that the Thief has? The Thief has +3 to Find Traps AND can't get lower than a 10 on the check. That equates to 'the talented but untrained person may be able to do better than the trained and untalented person, but the trained person's worst effort will be better than the untrained person's worst effort.'</p><p></p><p>The phrasing 'minimum die result' is interesting as well; by one reading, that means the Thief can't botch on a natural one, if you're playing with that option. That could be a nice way to reflect the difference in trained/untrained trap seekers- on a lucky day, the priest might find something the thief overlooks, but on an unlucky day, the priest might set off a trap in the course of looking for it. It makes it much safer to use the Thief first, and then the Priest if you think the Thief might miss something.</p></blockquote><p></p>
[QUOTE="ComradeGnull, post: 5953908, member: 6685694"] Wisdom is, and always has been, a rubbish stat. Your ability to find favor with the divine shouldn't have anything to do with being highly skilled at finding Waldo. Are you taking into consideration, though, the Skill Mastery feature that the Thief has? The Thief has +3 to Find Traps AND can't get lower than a 10 on the check. That equates to 'the talented but untrained person may be able to do better than the trained and untalented person, but the trained person's worst effort will be better than the untrained person's worst effort.' The phrasing 'minimum die result' is interesting as well; by one reading, that means the Thief can't botch on a natural one, if you're playing with that option. That could be a nice way to reflect the difference in trained/untrained trap seekers- on a lucky day, the priest might find something the thief overlooks, but on an unlucky day, the priest might set off a trap in the course of looking for it. It makes it much safer to use the Thief first, and then the Priest if you think the Thief might miss something. [/QUOTE]
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[Skills] Solutions to the oblivious rogue problem
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