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[Skills] Solutions to the oblivious rogue problem
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<blockquote data-quote="Falling Icicle" data-source="post: 5954694" data-attributes="member: 17077"><p>So, anyone who is trained in a skill is just as good as anyone else, regardless of their respective ability scores? Horrible idea. This makes even less sense than what people were complaining about. I can't believe they're even considering this.</p><p></p><p>The answer is so simple I don't know why they won't do it. Just make skills give a +5 bonus. That way, an untrained person would need to have a 20 ability score and the trained person have an 8 or lower ability score in order for the untrained person to be better. But then, we're talking about the pinnacle of humanoid perfection compared to someone who is clumsy, stupid, etc. So that makes sense.</p><p></p><p>It seems they're just afraid of high numbers, but really, the numbers won't be that high. Since ability scores cap at 20, the highest bonus a player could have when using a skill is +10. That really is nothing to freak out about. If anything, I think the numbers people are adding are far too low compared to the impact of the d20 roll, making things way too swingy. This helps alleviate that.</p><p></p><p>For example, they say a DC 10 action is "trivial". So trivial that one shouldn't even have to roll. And yet a typical person (ability score 10) would only succeed on such an action 50% of the time! Even with my proposed +5 bonus from skill training, he would fail trivial actions 25% of the time, which is far more often than one would expect.</p></blockquote><p></p>
[QUOTE="Falling Icicle, post: 5954694, member: 17077"] So, anyone who is trained in a skill is just as good as anyone else, regardless of their respective ability scores? Horrible idea. This makes even less sense than what people were complaining about. I can't believe they're even considering this. The answer is so simple I don't know why they won't do it. Just make skills give a +5 bonus. That way, an untrained person would need to have a 20 ability score and the trained person have an 8 or lower ability score in order for the untrained person to be better. But then, we're talking about the pinnacle of humanoid perfection compared to someone who is clumsy, stupid, etc. So that makes sense. It seems they're just afraid of high numbers, but really, the numbers won't be that high. Since ability scores cap at 20, the highest bonus a player could have when using a skill is +10. That really is nothing to freak out about. If anything, I think the numbers people are adding are far too low compared to the impact of the d20 roll, making things way too swingy. This helps alleviate that. For example, they say a DC 10 action is "trivial". So trivial that one shouldn't even have to roll. And yet a typical person (ability score 10) would only succeed on such an action 50% of the time! Even with my proposed +5 bonus from skill training, he would fail trivial actions 25% of the time, which is far more often than one would expect. [/QUOTE]
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[Skills] Solutions to the oblivious rogue problem
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