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[Skills] Solutions to the oblivious rogue problem
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<blockquote data-quote="Ahnehnois" data-source="post: 5954900" data-attributes="member: 17106"><p>Why does this need to be "fixed"? Shouldn't wise people be better at spotting danger?</p><p></p><p>I think the real issue is the class design. Clerics are classically encouraged to have high wisdom despite the fact that this doesn't fit the image of a cleric at all; the typical one is a vessel of divine power, perhaps evangelical or perhaps a zealot but certainly not a particularly insightful person. Charisma, especially since the definition of force of personality is being pushed, makes more sense as the cleric's prime requisite; while a cloistered cleric (i.e. a religious scholarly type) should be Int-based.</p><p></p><p>Conversely, the rogue is characteristically canny and survives on wits, but is not given much mechanical incentive to put points into Wis. Instead, he supposed to max Int, despite the fact that many rogues are streetfighters, scoundrels, and other non-genius characters. Shouldn't we have a system where the rogue is generally encouraged to have a higher Wis than the cleric?</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 5954900, member: 17106"] Why does this need to be "fixed"? Shouldn't wise people be better at spotting danger? I think the real issue is the class design. Clerics are classically encouraged to have high wisdom despite the fact that this doesn't fit the image of a cleric at all; the typical one is a vessel of divine power, perhaps evangelical or perhaps a zealot but certainly not a particularly insightful person. Charisma, especially since the definition of force of personality is being pushed, makes more sense as the cleric's prime requisite; while a cloistered cleric (i.e. a religious scholarly type) should be Int-based. Conversely, the rogue is characteristically canny and survives on wits, but is not given much mechanical incentive to put points into Wis. Instead, he supposed to max Int, despite the fact that many rogues are streetfighters, scoundrels, and other non-genius characters. Shouldn't we have a system where the rogue is generally encouraged to have a higher Wis than the cleric? [/QUOTE]
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[Skills] Solutions to the oblivious rogue problem
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