F4NBOY said:
Torduk, the grumpy 10th level dwarf fighter(that never ever considered learning diplomacy, since it's not even a class skill for him) is as diplomatic as Gilberto, the 1st level noble paladin that trained all his life in diplomacy (he has the skill trainning in it).
Being a sucker is not always bad, it creates interesting roleplaying situation sometimes. If the wizard can't climb, he must find a creative solution for it. It's a challenge, and the game is about overcoming challenges. And solutions that are not in the book are funny too.
And whatever, I just think playing a grumpy dwarf is a lot of fun ,and I wanna be able to keep playing that.
Er, I don't have SAGA SWs either, but I think you might be doing a diservice. Perhaps another example would suffice since the use of talents changes it.
Stealth for an ordinary character: 1/2 level + DEX modifier (no training)
Stealth for a trained character: 1/2 level + DEX modifier + 5 (Stealth as a trained skill)
So far, so good, right? Now, from here, there are several ways to improve your Stealth abilities:
Stealth for a focused character: 1/2 level + DEX modifier + 10 (Stealth trained, + Skill Focus: Stealth)
Stealth for a Scout with the right Talents: 1/2 level + DEX modifier + 5. Reroll any Stealth roll and take the better roll. Move at normal speed with no penalty to Stealth.(Stealth trained, Scout talents Improved Stealth and Hidden Movement)
If you really want to go nuts, these things all stack:
Stealth for an uber-Stealth god: 1/2 level + DEX modifier + 10. Reroll any Stealth roll and take the better roll. Move at normal speed with no penalty to Stealth.(Stealth trained, Skill Focus: Stealth, Scout talents Improved Stealth and Hidden Movement
Thus, even if you're a 20th level dwarven fighter who has no interest whatsoever in Stealth, even though you have the same Stealth value as a 1st level "scout/rogue", the scout will be much better than you since he can do "MORE" with the skill.
The Trained modifier is the biggest factor since this allows a character to do more with the skill.
As I mentioned before, I don't have SW saga, but from what I understand, all skills have a "trained" line in their description.
Thus, a 1st level character TRAINED in say the Climb skill doesn't need equipment to scale a wall whereas even though the 20th level non-trained mage, can climb a wall but needs equipment.
I can see where this is attractive since it does encourage you to attempt actions even if you're not trained, as well, it makes it easier for the DM to create mid to high level characters and just as importantly, you can have skills that are appropriate for 1st level characters but at the same time, the PCs don't automatically blow the scale off.
Remember, at mid to high levels, most skills didn't really matter since unless it was against an opposed DC, you only needed a certain skill point value.