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<blockquote data-quote="DEFCON 1" data-source="post: 9095893" data-attributes="member: 7006"><p>You are absolutely correct. As players and hobbyists, we all should keep that completely in mind, 100%.</p><p></p><p>But I will also say that Critical Role are in a position that most of us players have probably dreamt of in some form or fashion at some point in our lives... which is getting paid and earning a living playing D&D. So in that regard, many folks probably see the way the CR plays and assumes that if they were to ever get a chance to get paid to play D&D too... that the 'Critical Role' method would be the way they'd do it. And thus if they <em>don't</em> play in that way then there's <em>no chance</em> of them ever getting paid for it. So they think better to get themselves prepared for the potentiality by assuring themselves of playing "the right way" so then eventually can.</p><p></p><p>Now of course that way of thinking isn't really necessary at all, because if a table is going to ever get paid for playing D&D... <em>how</em> you play would be one of the last hurdles the table is going to have to worry about. There's so many things that would have to happen first that deliberately playing D&D in a method you don't particular enjoy just for the thought that "We need to make sure our game plays like Critical Role"... is very much putting the cart before the horse, LOL.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 9095893, member: 7006"] You are absolutely correct. As players and hobbyists, we all should keep that completely in mind, 100%. But I will also say that Critical Role are in a position that most of us players have probably dreamt of in some form or fashion at some point in our lives... which is getting paid and earning a living playing D&D. So in that regard, many folks probably see the way the CR plays and assumes that if they were to ever get a chance to get paid to play D&D too... that the 'Critical Role' method would be the way they'd do it. And thus if they [I]don't[/I] play in that way then there's [I]no chance[/I] of them ever getting paid for it. So they think better to get themselves prepared for the potentiality by assuring themselves of playing "the right way" so then eventually can. Now of course that way of thinking isn't really necessary at all, because if a table is going to ever get paid for playing D&D... [I]how[/I] you play would be one of the last hurdles the table is going to have to worry about. There's so many things that would have to happen first that deliberately playing D&D in a method you don't particular enjoy just for the thought that "We need to make sure our game plays like Critical Role"... is very much putting the cart before the horse, LOL. [/QUOTE]
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