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Slavery, Rape, Madness and War!
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<blockquote data-quote="David Argall" data-source="post: 456195" data-attributes="member: 4481"><p><strong>misc</strong></p><p></p><p>" The comment about your "attitude," btw, was IMO in reference to the snide remark that any woman who didn't say 'please' is counted as a rape victim."</p><p></p><p> A great many of the popular statistics turn out to be wildly inflated guesses by some pressure group. This is true of figures on rape as well as other subjects. To make the figures sound as horrifying as possible, they took the widest possible definition of rape they could. Logically this is dubious strategy since by equating the woman who gives in to her boy just to stop his whinning to the one attacked by a random thug, one makes true rape a rather trivial crime. However logic has never been as important as emotional impact with the general public.</p><p></p><p></p><p> "male-on-male rape is (and, in historical terms, was) pretty common. If you're going to have rape onscreen, so to speak, in your campaign, it seems reasonable to me to include that. "</p><p></p><p> "Pretty common" is a matter of definition. If we delete the culturally violent and short of women situation [such as prison], the number is distinctly small. 90%+ of the rapists prefer women to start with, and the man is a tougher target as well. So while a campaign including rape almost has to have each female PC face a situation where rape does or could happen, the chance for the male PC is more like 1%, a figure that is low enough to ignore unless there is a plot element to hang it on.</p></blockquote><p></p>
[QUOTE="David Argall, post: 456195, member: 4481"] [b]misc[/b] " The comment about your "attitude," btw, was IMO in reference to the snide remark that any woman who didn't say 'please' is counted as a rape victim." A great many of the popular statistics turn out to be wildly inflated guesses by some pressure group. This is true of figures on rape as well as other subjects. To make the figures sound as horrifying as possible, they took the widest possible definition of rape they could. Logically this is dubious strategy since by equating the woman who gives in to her boy just to stop his whinning to the one attacked by a random thug, one makes true rape a rather trivial crime. However logic has never been as important as emotional impact with the general public. "male-on-male rape is (and, in historical terms, was) pretty common. If you're going to have rape onscreen, so to speak, in your campaign, it seems reasonable to me to include that. " "Pretty common" is a matter of definition. If we delete the culturally violent and short of women situation [such as prison], the number is distinctly small. 90%+ of the rapists prefer women to start with, and the man is a tougher target as well. So while a campaign including rape almost has to have each female PC face a situation where rape does or could happen, the chance for the male PC is more like 1%, a figure that is low enough to ignore unless there is a plot element to hang it on. [/QUOTE]
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