Tony Vargas
Legend
Goblin Tactics couldn't be used on an OA you provoked, because it was your turn (no reactions on your turn), and there was no separate 5' step in 4e, and using your action to wake the sleeper just gave them a (straight d20 DC 10) 'save' to wake up, so pretty grim for Team Goblin, unlikely they'll even all wake up.It would have been for sure harder in 4e. Goblin tactics might have squeezed out some extra movement if an OA missed (iirc), but the PCs would likely have had another round of attacks before they got behind that door.
Lol. You could wake sleepers with a standard in 3e, and you could 5' step & not provoke for free as long as you hadn't moved (can't recall if standing counted), so if they were close together, you could get a chain-wakening, but no way were they getting away on the same turn.Can't recall how it would have gone in 3e. I assume the wizard would have just defeated everything in one go and none of this would have come about.
Edit: and, as long as I'm doing my usual historical retrospective ('cause I'm old), in 1e AD&D: "...sleeping enemies may be slain at a rate of one per round." (which is pretty slow given the 1 min round, but wasn't everything) And, Sleep gave no save.
It's tough out there for a goblin.
Of course, what's 'better?' The goblins all waking eachother up and scarpering just when you thought you had 'em beat and were underestimating the little buggers has a certain flair to it, too.

When heroes do it, it's 'rallying' and "..snatched victory from the jaws of defeat!" When goblins do it, it's 'cowardice' and "..slippery little buggers got away again!"Yeah, where are all the "what's good for the goose is good for the gander!" people?![]()
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