Negative Zero
First Post
i was reading through AU and in the playingthe game section i came accross this line: "Creatures following the PCs trail, of cours, always close with them." on page 144 which reminded me on somethingthat always seemed to bug me about the way tracking works.
to track a foe, you have to move at half speed or suffer penalties. penalties that very likely will make it very easy to never catch your prey anyway. enemy NPCs however always just seem to be able to catch PCs at will.
they always seem to be able to move faster than the PCs while tracking. they don't really seem to get tired. they're never fatigued when they finally catch up to the party. what gives? have all my GMs just been unfair and evil? or does everyone play this way?
do you use the same rules for having NPCs follow that party that PCs have to? coz it seems to me that the way they're written, it's really hard to actually catch anyone in a tracking chase.
~NegZ
to track a foe, you have to move at half speed or suffer penalties. penalties that very likely will make it very easy to never catch your prey anyway. enemy NPCs however always just seem to be able to catch PCs at will.
they always seem to be able to move faster than the PCs while tracking. they don't really seem to get tired. they're never fatigued when they finally catch up to the party. what gives? have all my GMs just been unfair and evil? or does everyone play this way?
do you use the same rules for having NPCs follow that party that PCs have to? coz it seems to me that the way they're written, it's really hard to actually catch anyone in a tracking chase.
~NegZ
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