Hey guys -
After briefly flipping through a few pages, I'm not seeing anything on this topic, but please correct me if I'm missing something already posted.
I'm new to this site, and have heard good things about its community, so here I am with a question.
I'm thinking of running a game, as much for myself as for my players, to dip my feet into GMing. I've chosen Castles & Crusades as it's a staple for my regular group, and it's pretty light. I wanted to keep the group to just two (or mayyyybe three) players that I feel most comfortable with to start out.
Now I'm looking for advice. Are there modules for such things? Quick rules of thumb that I should think of while planning it? Any advice is helpful as I've really never GMed a tabletop session.
Again, let me know if there are other threads existing on this, and I'll take this down.
After briefly flipping through a few pages, I'm not seeing anything on this topic, but please correct me if I'm missing something already posted.
I'm new to this site, and have heard good things about its community, so here I am with a question.
I'm thinking of running a game, as much for myself as for my players, to dip my feet into GMing. I've chosen Castles & Crusades as it's a staple for my regular group, and it's pretty light. I wanted to keep the group to just two (or mayyyybe three) players that I feel most comfortable with to start out.
Now I'm looking for advice. Are there modules for such things? Quick rules of thumb that I should think of while planning it? Any advice is helpful as I've really never GMed a tabletop session.
Again, let me know if there are other threads existing on this, and I'll take this down.
Last edited: