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General Tabletop Discussion
*Dungeons & Dragons
Small rework on Dual wielder feat, with a little buff.
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<blockquote data-quote="UngeheuerLich" data-source="post: 9488928" data-attributes="member: 59057"><p>Ok. So you have a one handed weapon in your main hand. And you do two attacks without using a bonus action? </p><p></p><p>I think the wording could also be simplified in your version. </p><p></p><p>The normal version does not really need juggling:</p><p></p><p>You have 2 variants:</p><p></p><p>1. One handed weapon + any light weapon. </p><p></p><p>You attack with the light weapon and then make a single bonus action attack woth your non light weapon. </p><p></p><p>2. Any light weapon + nick weapon. </p><p>You attack with your light weapon. You trigger nick as part of your attack action, which in turn triggers the dual wielder feat and you get an extra attack with your main hand.</p><p></p><p>Bot variants have merits. </p><p></p><p>Variant 1: you get other masteries than those on light weapons and the offhand weapon also has a real mastery property. </p><p>Nice for the rogue, as they actually only want to use the nick property if their first attack missed, so they keep vex for the next round. On the other hand, they don't have good masteries anyway. Rapier + short sword seems nice enough. </p><p></p><p>Variant 2:</p><p>One more attack. </p><p>Nice for the rogue, as they can now attack another time with the vex weapon. Short sword + scimitar seems nice enough. </p><p></p><p>Which variant is better? Unclear. </p><p></p><p>Both lead with the short sword. If you hit, you don't want to attack another time if you chose the second option, as you lose your chain of advantage. The damage potential is slightly higher though. And if you miss you have more options to get sneak attack in somehow.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 9488928, member: 59057"] Ok. So you have a one handed weapon in your main hand. And you do two attacks without using a bonus action? I think the wording could also be simplified in your version. The normal version does not really need juggling: You have 2 variants: 1. One handed weapon + any light weapon. You attack with the light weapon and then make a single bonus action attack woth your non light weapon. 2. Any light weapon + nick weapon. You attack with your light weapon. You trigger nick as part of your attack action, which in turn triggers the dual wielder feat and you get an extra attack with your main hand. Bot variants have merits. Variant 1: you get other masteries than those on light weapons and the offhand weapon also has a real mastery property. Nice for the rogue, as they actually only want to use the nick property if their first attack missed, so they keep vex for the next round. On the other hand, they don't have good masteries anyway. Rapier + short sword seems nice enough. Variant 2: One more attack. Nice for the rogue, as they can now attack another time with the vex weapon. Short sword + scimitar seems nice enough. Which variant is better? Unclear. Both lead with the short sword. If you hit, you don't want to attack another time if you chose the second option, as you lose your chain of advantage. The damage potential is slightly higher though. And if you miss you have more options to get sneak attack in somehow. [/QUOTE]
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Small rework on Dual wielder feat, with a little buff.
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