Smashed World, Part II

Haplo quickly climbs out of the bath tub and pulls on his clothes. With a quick nod to the two bathing elves that seem a little dumbfounded at the sudden action, he leaves the bathing area and sprints through the common room, getting a few curious glances after him.

A few moments later, the quartet arrives to the gate of the mayor's residense. Haplo feels quite chilled thanks to his damp skin. Nothing seems out of the ordinary or different from the way it was when they first arrived.
 

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Lorcan shoves open the gates (or climbs over if they're locked), and continues his dead run towards the house. He throws open the door, and calls out,

"Guards! Your Lady faces grave danger! To me!" Before thundering up the stairs to Chendra's room.
 


Durban

Mentally, Durban calls on his crystal, give me an update!

Dodging past any obstacles, Durban manifests spiderclimb en route to the garden and will climb up the outside window he saw earlier.
 

The four move inside through the gate, suddenly slowed down as if moving through quicksand for a brief moment. The feeling goes over, however, and they dash in. Each in their direction.

Lorcan, (presuming) Horros, Haplo
As the three sprint along the corridors, Lorcan's shout draws guards to them. Some of the guards are barely clad, apparently just woken up, but bearing their weapons.
Soon they arrive to the door they were headed at, only to see that two guards (different than the ones before) are already trying to break in, but the door is locked.

Durban
I can't hear anything anymore. Nobody's gone through here, however.
Durban brings forth his psionic gift, assessing that it will be faster for him to climb over the house instead of circling around it to reach the inner garden to which Chendra's window opens.
Somebody broke a window in the bath room!
Durban reaches the top of the building and starts running towards the young lady's room. Halfway there, he sees a figure climbing to the room. He can't see the person clearly because of the darkness of the night, but the figure seems similarly handicapped. Apparently he has gone unnoticed.
 

While catching his breath Horros looks at the door and the men trying to break in assessing the situation.

"Dammit, this is taking too long. Doesn't anyone have an axe or perhaps the key to this door?"
 

Durban

Durban will try to use stealth to get closer, then try to ambush the target with an unarmed attack, as he learned in the cold mountain monastery.

(Stunning blow on the first hit, +8 to both Hide and Move Silently. striking to do subdual damage.)
 

Unless a key is immediately forthcoming, Lorcan moves in to aid the guards in their attempt to batter down the door.

"You!" He says to the nearest guard. "See if you can find an axe, or the key. If we're in before you get back, just consider it good fortune."
 

I cast flameblade, and yell "Please stand back if the door catches on fire unless you can withstand the flame!"

I thrust my blade inbetween the doors at the handle in hopes of weakening the lock.
 

You'll have to excuse me, I seem to have misplaced an NPC stat block, and since the action is pretty much simultaneous, I can't continue right now.
It can't be far away...
 

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