Smashed World, Part II

As the group moves on, they are greeted with more of nothing. Nobody spots the bulette around and any place within sight would seem like an equally good camping place.
 

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Which one of you is carrying fire wood?
None of the chars in the Rogues Gallery thread had any and there really isn't anything but some grass to burn around you.
 

Durban

Durban scouts around for some dried grass to tie into knots that might burn, and looks for some dried dung as well.

"We may have to have a cold camp tonight."
 

Durban manages to collect grass for a nice fire, enough to warm up everybodys hands at least. The dry grass burns fast and a new batch needs to be thrown to the fire to keep it from going out.
 


whoosh, I role for a wilderness lore/knowledge nature (I don't even know if I have those, its been a while since I looked at my character sheet) to find materials to keep the fire going or potential means of keeping the fire going.
 

You succeed in finding some roots by digging the ground a bit. The roots are dry and burn easily, but they aren't large and will thus burn out quickly.
 

Following the druid's lead, Lorcan takes a quick scout of the land around the campsite, looking for firewood (Wilderness Lore +9).
 

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