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SmiteWorks Hires D&D Beyond Founder as Chief Development Officer of Fantasy Grounds
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<blockquote data-quote="LordEntrails" data-source="post: 9366314" data-attributes="member: 6804070"><p>Maybe. We certainly have had a whole slew of VTTs popping up and closing down over the last few years. But neither Roll20 or WotC have a very good track record of actually implementing VTT technology. So I wouldn't count on them as the drivers of the market.</p><p></p><p>If Foundry were to get some real capitalization so they could expand their employee base and then prove that they can actually run a business with more than a few employees, then I think they will be the real challenge. But at this point they don't have the money to keep up much longer. They are soon going to start having problems with pipeline overhead and technical debt that will not allow them to keep up their innovation unless they can support more people.</p><p></p><p>Competition is good. It's essential for consumers. It spurs development. It provides feedback. All of these pop ups helped explore what does and does not work. I believe a lot of this competition has been the impetus for a lot of the beneficial decisions the leading VTTs have made. It has helped drive a lot of improvements not just to FG, but to Foundry, and even Roll20.</p></blockquote><p></p>
[QUOTE="LordEntrails, post: 9366314, member: 6804070"] Maybe. We certainly have had a whole slew of VTTs popping up and closing down over the last few years. But neither Roll20 or WotC have a very good track record of actually implementing VTT technology. So I wouldn't count on them as the drivers of the market. If Foundry were to get some real capitalization so they could expand their employee base and then prove that they can actually run a business with more than a few employees, then I think they will be the real challenge. But at this point they don't have the money to keep up much longer. They are soon going to start having problems with pipeline overhead and technical debt that will not allow them to keep up their innovation unless they can support more people. Competition is good. It's essential for consumers. It spurs development. It provides feedback. All of these pop ups helped explore what does and does not work. I believe a lot of this competition has been the impetus for a lot of the beneficial decisions the leading VTTs have made. It has helped drive a lot of improvements not just to FG, but to Foundry, and even Roll20. [/QUOTE]
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SmiteWorks Hires D&D Beyond Founder as Chief Development Officer of Fantasy Grounds
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