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Sneak Attack : Do Not Maximize
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<blockquote data-quote="Ketjak" data-source="post: 5375560" data-attributes="member: 1083"><p>Hi,</p><p></p><p>I DM Encounters this season and something happened that I did not expect: a custom rogue player maximized the damage of his sneak attack on a critical hit. Of course I ruled he shouldn't do that and had him re-roll (he moved all extra dice to 6's, obliterating the actual results - and got snake eyes), explaining that since it was extra damage it does not get maximized. This is as I've always played it based on the following chain of rules:</p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>Bold is mine.</p><p></p><p>At my normal table this means "critical hits do not maximize quarry or sneak attack (and so on) damage." However, I can see the interpretation that hinges on the clause "this damage" as it relates to "magic weapons and implements, as well as high crit weapons." I expect that to be the basis of a short argument next week, which I'd like to head off by citing as clear a rules set as I can.</p><p></p><p>The Rules Compendium book is as clear as the DDI Compendium, which is to say it leaves room to wiggle/argue. The PH1 is deprecated as a source since the published RC.</p><p></p><p>The rest of the table tends to play with the same player at home, and they said they've never seen it play that way, even at conventions." I had nothing to say there that wasn't some variation of throwing their DMs under the bus, so I kept quiet.</p><p></p><p>Obviously I can simply say "it works the way I say it does" or a more polite version of that, but I'd rather cite the rules. I think the reason I didn't have an argument last week is that another DM said sort of dismissively the same thing as I - that it's extra damage and never maximizes.</p><p></p><p>To be clear, the player(s) are not min/maxers, and I am not a weak DM that lets players stomp on me or the rules. Assume this is an honest mistake, please, and that none of us are cheaters, pushovers, or tyros.</p><p></p><p>Thanks,</p><p></p><p>Ket</p></blockquote><p></p>
[QUOTE="Ketjak, post: 5375560, member: 1083"] Hi, I DM Encounters this season and something happened that I did not expect: a custom rogue player maximized the damage of his sneak attack on a critical hit. Of course I ruled he shouldn't do that and had him re-roll (he moved all extra dice to 6's, obliterating the actual results - and got snake eyes), explaining that since it was extra damage it does not get maximized. This is as I've always played it based on the following chain of rules: Bold is mine. At my normal table this means "critical hits do not maximize quarry or sneak attack (and so on) damage." However, I can see the interpretation that hinges on the clause "this damage" as it relates to "magic weapons and implements, as well as high crit weapons." I expect that to be the basis of a short argument next week, which I'd like to head off by citing as clear a rules set as I can. The Rules Compendium book is as clear as the DDI Compendium, which is to say it leaves room to wiggle/argue. The PH1 is deprecated as a source since the published RC. The rest of the table tends to play with the same player at home, and they said they've never seen it play that way, even at conventions." I had nothing to say there that wasn't some variation of throwing their DMs under the bus, so I kept quiet. Obviously I can simply say "it works the way I say it does" or a more polite version of that, but I'd rather cite the rules. I think the reason I didn't have an argument last week is that another DM said sort of dismissively the same thing as I - that it's extra damage and never maximizes. To be clear, the player(s) are not min/maxers, and I am not a weak DM that lets players stomp on me or the rules. Assume this is an honest mistake, please, and that none of us are cheaters, pushovers, or tyros. Thanks, Ket [/QUOTE]
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