Empirate
First Post
Nice low-level aggravation also includes the following:
(Ceramic) Pots of Green Slime. Can be thrown as a grenade-like weapon, or can be used as part of simple traps that tip the pot on top of intruders.
Smearing all weapons with dung. Save vs. Filth Fever all day, all the way.
Sacks of flour dropped from on high. Blinding, choking, oulining invisible creatures, and highly combustible.
Tanglefoot Bags with Silence cast on them by the tribe's Shaman. No, you won't be casting any spells with verbal components anytime soon.
Low, narrow passages which small creatures can run through at their leisure. Bigger creatures need to go on all fours.
Similarly, creaky wooden walkways over deep pits. Those boards can easily support a Goblin's weight. A Human in platemail? Unh-unh...
All slopes oughtta be greased, of course. Just enough that heavy creatures have lots more slippage than small, sure-footed Goblins.
Caltrops. Lots of caltrops. Rusty caltrops. Smeared with dung.
That underground river the Goblins get their water from? Bottled up into a little subterranean lake by a dam. A flimsy dam. With certain weak spots that can be collapsed by skilled Goblin engineers in a matter of seconds. Oh, and the almost-dry riverbed? Is the main tunnel leading into the Goblins' dwelling.
Some important passages might have crenels or slits in the walls, with walkways hidden in behind. From out of these, goblin warriors with longspears go to work on intruders.
(Ceramic) Pots of Green Slime. Can be thrown as a grenade-like weapon, or can be used as part of simple traps that tip the pot on top of intruders.
Smearing all weapons with dung. Save vs. Filth Fever all day, all the way.
Sacks of flour dropped from on high. Blinding, choking, oulining invisible creatures, and highly combustible.
Tanglefoot Bags with Silence cast on them by the tribe's Shaman. No, you won't be casting any spells with verbal components anytime soon.
Low, narrow passages which small creatures can run through at their leisure. Bigger creatures need to go on all fours.
Similarly, creaky wooden walkways over deep pits. Those boards can easily support a Goblin's weight. A Human in platemail? Unh-unh...
All slopes oughtta be greased, of course. Just enough that heavy creatures have lots more slippage than small, sure-footed Goblins.
Caltrops. Lots of caltrops. Rusty caltrops. Smeared with dung.
That underground river the Goblins get their water from? Bottled up into a little subterranean lake by a dam. A flimsy dam. With certain weak spots that can be collapsed by skilled Goblin engineers in a matter of seconds. Oh, and the almost-dry riverbed? Is the main tunnel leading into the Goblins' dwelling.
Some important passages might have crenels or slits in the walls, with walkways hidden in behind. From out of these, goblin warriors with longspears go to work on intruders.