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Pathfinder 1E So happy Pathfinder is finally out

Celtavian

Dragon Lord
We tried 4E to level 7 and found it not to our liking. Now we're giving Pathfinder a shot. So far it looks and feels alot more like what I wanted for D&D. I'm glad it's out. Finally I can get back to being a real arcane magic user rather than that bastardization they were calling a wizard in 4E. And it seems they gave enough power to the other classes to make them fun and interesting as well. In fact, the Paladin looks downright overpowered, which I personally like.

I'm trying a sorceror to start with. The class looks a ton more interesting than the old sorceror. They really gave alot of interesting options in the core book. I bet they'll have alot more coming in supplements. The framework of the sorceror leaves alot of room for creativity.

That's probably the thing I like most about Pathfinder, the creativity. Every class isn't some modular template similar to every other class. Each class is back to being it's own unique entity.

I also love how they made the core classes worth playing all the way up to 20. That was nicely done. Now you don't feel like you're forced into a Prestige class or any path but the core class you wanted to play. Now you play Prcs because you want to try something different rather than because you want to power up your character.

I haven't played D&D for quite a while. Even though Pathfinder doesn't have the D&D name, it sure feels more like D&D to me. It's brought me back to the game I've loved so long. I had switched to a different game after D&D 4E came out because I was burned out on 3E after Andy Collins had left the game in a shambles with all the erratta and changes. You needed three books and some errata to figure out Polymorph. You had rule changes spread throughout several books. The spells were foolish such as Darkness that wasn't actually dark and low duration spells and spells that were just too limited. You had to have several books just to play the game and have all the proper rules.

Now I have a nice condensed, streamlined, and updated version of a game I really enjoyed. I'm happy to have it. Thanks for reviving the best ruleset D&D ever had and making the game interesting again Paizo and all those that worked on Pathfinder.

Try to not burn this ruleset out and overburden it with too many changes and additional books. Keep it fun and keep it tight. And great job. Thanks for realizing some of us players want more than a modular game system with simplified rules. I love races that feel like races and the creativity that exists within this ruleset. Everything feels distinctive again. I like what I'm seeing and playing so far.
 

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That's probably the thing I like most about Pathfinder, the creativity. Every class isn't some modular template similar to every other class. Each class is back to being it's own unique entity.

Agreed. The core classes are so full of options that one could make several very different characters using the same core class.


I also love how they made the core classes worth playing all the way up to 20. That was nicely done. Now you don't feel like you're forced into a Prestige class or any path but the core class you wanted to play. Now you play Prcs because you want to try something different rather than because you want to power up your character.

Yep.

Try to not burn this ruleset out and overburden it with too many changes and additional books. Keep it fun and keep it tight.

This is my hope as well. Rules bloat (and especially class bloat) was overwhelming in 3.5. Hopefully this will not occur in Pathfinder.
 


Doesn't it feel good to be excited about an RPG again? :)

4E isn't an awful game, but for me, its not great. It still feels like its lacking and no matter how hard I try I just can't get into it. Maybe its just me and I'm turning into an old grognard that's set in his ways.

But boy does Pathfinder excite me.
 


Doesn't it feel good to be excited about an RPG again? :)

4E isn't an awful game, but for me, its not great. It still feels like its lacking and no matter how hard I try I just can't get into it. Maybe its just me and I'm turning into an old grognard that's set in his ways.

But boy does Pathfinder excite me.

I feel much the same way. It is nice to be excited about a game again. Like Kitsune, I haven't been this excited about a game since 3e came out.

I like 4e, I truly do. But I have played it for the last 6 months and my enjoyment has waned slightly. It was kind of refreshing after the issues I had with the end of 3.5's life cycle. But that didn't last as long as I thought it would. Now I just find it "okay". I wouldn't turn down a game if offered.

But now I have Pathfinder and everything feels more accessible. In fact, Paizo is the company that really got me inspired by RPGs again. They made me a loyal customer by seemingly understanding what I like in a D&D game. And it appears I am not alone, which is comforting as well after living through the 4e marketing machine.
 

This is my hope as well. Rules bloat (and especially class bloat) was overwhelming in 3.5. Hopefully this will not occur in Pathfinder.

I still have high hopes for the new classes Paizo announced, esp the oracle (I'm a fan of spontaneous divine casters, esp. spontaneous divine casters done RIGHT).
 

This is my hope as well. Rules bloat (and especially class bloat) was overwhelming in 3.5. Hopefully this will not occur in Pathfinder.

I am right there with you. I have a generally good opinion about the Advanced Player's Guide. I hope we get all of the extra, generic material out of the way, at least for awhile. There are a few other books on the schedule that look good and won't add to the bloat.

One of the things I always liked about 1e was the general lack of rules material and the general flood of setting/adventure material. Paizo is well positioned to keep that kind of thing going.

That said, I understand they need to release rules material every so often. That won't bother me so long as it remains the way James Jacobs suggested it will, very thematic in nature. I like the idea of having a "moon book", an "asian themed book", etc. I thought the idea worked with 3e and I would have preferred that material to the endless "complete" line of books.
 

One of the things I always liked about 1e was the general lack of rules material and the general flood of setting/adventure material. Paizo is well positioned to keep that kind of thing going.

The 1E model is *exactly* what I would like them to follow: 13 rulebooks in 13 years (and, actually, if you take out the monster books, only 10) - all the rest adventures and settings. :)

That said, I understand they need to release rules material every so often. That won't bother me so long as it remains the way James Jacobs suggested it will, very thematic in nature. I like the idea of having a "moon book", an "asian themed book", etc. I thought the idea worked with 3e and I would have preferred that material to the endless "complete" line of books.

Themed books would be fine with me too.
 

Doesn't it feel good to be excited about an RPG again? :)

4E isn't an awful game, but for me, its not great. It still feels like its lacking and no matter how hard I try I just can't get into it. Maybe its just me and I'm turning into an old grognard that's set in his ways.

But boy does Pathfinder excite me.

I'm not quite as nice as you about 4E. It started off pretty fun. But once you try to wrap your head around the players are capable of it became an absurd game that is an insult to the intelligence of gamers.

We make fun of the immobilized condition. You can't move, supposedly you're somehow held in place, but you can still dodge with your full dexterity. It was one of the stupidest rule mechanics I've ever seen.Then abilities like Come and Get It working against mindless undead or elementals was just as dumb as dumb can be. The game sacrificed creativity and any semblance of verisimilitude for game balance and the need to create powers for classes.

We had alot of people looking forward to the new edition of D&D. Then once we played it for several months we quit disgusted. Our DM who liked the game at first now gets a disgusted grimace when speaking of 4E. It had some interesting stuff I liked. I'd be lying if I said it was all bad. But it definitely wasn't a game true to the fantasy setting. It was an MMORPG on paper in terms of power design and game balance.

Pathfinder does alot better job of rendering a playable fantasy world with it's own unique feel. It doesn't have ridiculous powers that work against everything without an explanation for why they work. It does alot better job of keeping you engrossed in the world rather than thinking about the rules like 3E did. The unique races alone are a huge relief. The water downed monsters and races in 4E were incredibly disappointing.

I'm just glad to have a decent fantasy game system back that will be well supported.
 

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