Ramien Meltides
First Post
About Space Orks:
They are pretty strange, but amusing as a race. They are indeed related to fungus... in fact, spores are what creates the various Orkoid creatures. (More on that later)
Orks themselves are all the same race with different forms. The most common form is that of the Ork: A big, strong, green-skinned humanoid who feels little pain but has an inborn desire to fight and conquer. As Ork's get more authority, they grow bigger. Thus, the biggest ork is always the boss.
Smaller Orks are called Goblins, Gobbos, Snotlings, or Gretchin. They're all the same thing... runty little greenskinned humanoids with big heads and scrawny bodies.
Other Orkoid creatures are commonly called "Squigs" and can be nearly any kind of creature that the orks need... Squigs evolve to fit the needs of the race. Thus, Squigs form themselves into beasts of burden, hounds to control gretchin mobs, even living "hair"!
Orks have some strange psychic abilities as well... they believe something will work, so it does... even if there is no logical reason for it to! Thus, even the most clunky, primitive equipment functions nearly as well (or better) than it should!
Orks have many strange beliefs... anything painted red goes "fasta" and anything painted blue is lucky. Finally, there are many different tribes or factions that have different outlooks, but for the most part, Orks are like a huge nomadic tribe of battle-hungry barbarians prowling space.
They are pretty strange, but amusing as a race. They are indeed related to fungus... in fact, spores are what creates the various Orkoid creatures. (More on that later)
Orks themselves are all the same race with different forms. The most common form is that of the Ork: A big, strong, green-skinned humanoid who feels little pain but has an inborn desire to fight and conquer. As Ork's get more authority, they grow bigger. Thus, the biggest ork is always the boss.
Smaller Orks are called Goblins, Gobbos, Snotlings, or Gretchin. They're all the same thing... runty little greenskinned humanoids with big heads and scrawny bodies.
Other Orkoid creatures are commonly called "Squigs" and can be nearly any kind of creature that the orks need... Squigs evolve to fit the needs of the race. Thus, Squigs form themselves into beasts of burden, hounds to control gretchin mobs, even living "hair"!
Orks have some strange psychic abilities as well... they believe something will work, so it does... even if there is no logical reason for it to! Thus, even the most clunky, primitive equipment functions nearly as well (or better) than it should!
Orks have many strange beliefs... anything painted red goes "fasta" and anything painted blue is lucky. Finally, there are many different tribes or factions that have different outlooks, but for the most part, Orks are like a huge nomadic tribe of battle-hungry barbarians prowling space.