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So..tell me about Eberron
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<blockquote data-quote="amethal" data-source="post: 3840838" data-attributes="member: 22784"><p>You get a bunch of deities, who may or may not exist, plus a few forces / philosophies / weird stuff that grants spells.</p><p></p><p>(I think its the fact that no one ever sees the deities, plus many clerics gaining divine spells from things like the Silver Flame, which isn't a deity as such, that leads to some people questioning the eixtence of the gods.)</p><p></p><p>Most of the "employees" of the established churches are experts, rather than clerics. </p><p></p><p>If you want healing, generally you go to the halfling Dragonmarked House with the mark of healing, rather than a priest.</p><p></p><p>Deities have alignments (despite maybe not existing) but there are no alignment restrictions on clerics. You can have evil clerics in a good church. In theory the opposite also applies, but I can't quite see it. I'd love to play a "misguided" CG cleric of the Dragon Below (an evil cult) but I can't quite see how to pull it off.</p><p></p><p>Good clerics can cast spells with the evil descriptor all day long without a divine rap on the knuckles, so one of the very few constraints on the core cleric does not apply in Eberron.</p></blockquote><p></p>
[QUOTE="amethal, post: 3840838, member: 22784"] You get a bunch of deities, who may or may not exist, plus a few forces / philosophies / weird stuff that grants spells. (I think its the fact that no one ever sees the deities, plus many clerics gaining divine spells from things like the Silver Flame, which isn't a deity as such, that leads to some people questioning the eixtence of the gods.) Most of the "employees" of the established churches are experts, rather than clerics. If you want healing, generally you go to the halfling Dragonmarked House with the mark of healing, rather than a priest. Deities have alignments (despite maybe not existing) but there are no alignment restrictions on clerics. You can have evil clerics in a good church. In theory the opposite also applies, but I can't quite see it. I'd love to play a "misguided" CG cleric of the Dragon Below (an evil cult) but I can't quite see how to pull it off. Good clerics can cast spells with the evil descriptor all day long without a divine rap on the knuckles, so one of the very few constraints on the core cleric does not apply in Eberron. [/QUOTE]
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