Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
So what's the problem with restrictions, especially when it comes to the Paladin?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Iosue" data-source="post: 6110453" data-attributes="member: 6680772"><p>The problem is that if a player and a DM are on the same page, it's awesome, but if not, it really, really sucks. First, alignment is so fuzzily defined that rarely do two people have the same take on it. So if your DM and you have different ideas about what Lawful Good is, and what's more, how a Lawful Good Paladin is distinct from any other Lawful Good character, then you get what Neal Stephenson calls "metaphor shear". You put the DM in the position of negating the player's conception of the game space in quite arresting fashion, taking the player right out of the game.</p><p></p><p>Now, maybe that could be alleviated with hard-coded rules: a Paladin's code means <em>this</em>, and if <em>this</em> is done they lose Paladinhood, or take penalties, or what have you. But then you get DMs putting the Paladin's in Sophie's Choice after Sophie's Choice, so that the player doesn't enjoy being a knight in shining armor, but basically has to play on the DMs rails so they don't get punished. That's just wrong on many levels.</p><p></p><p>The clear answer to all this is, "Well, that's easily fixed by making clear expectations and having a clear understanding of the group's social contract." And that's exactly the case. Which is why the best way to go is no alignment restrictions (or broad alignment restrictions, with no penalties) so that people can choose how their particular group wants to play the Paladin. The groups that want to take the trouble of clearly delineating expectations and how everyone expects a Paladin to behave can do that, while those that want broader strokes without those restrictions can get that, too.</p></blockquote><p></p>
[QUOTE="Iosue, post: 6110453, member: 6680772"] The problem is that if a player and a DM are on the same page, it's awesome, but if not, it really, really sucks. First, alignment is so fuzzily defined that rarely do two people have the same take on it. So if your DM and you have different ideas about what Lawful Good is, and what's more, how a Lawful Good Paladin is distinct from any other Lawful Good character, then you get what Neal Stephenson calls "metaphor shear". You put the DM in the position of negating the player's conception of the game space in quite arresting fashion, taking the player right out of the game. Now, maybe that could be alleviated with hard-coded rules: a Paladin's code means [i]this[/i], and if [i]this[/i] is done they lose Paladinhood, or take penalties, or what have you. But then you get DMs putting the Paladin's in Sophie's Choice after Sophie's Choice, so that the player doesn't enjoy being a knight in shining armor, but basically has to play on the DMs rails so they don't get punished. That's just wrong on many levels. The clear answer to all this is, "Well, that's easily fixed by making clear expectations and having a clear understanding of the group's social contract." And that's exactly the case. Which is why the best way to go is no alignment restrictions (or broad alignment restrictions, with no penalties) so that people can choose how their particular group wants to play the Paladin. The groups that want to take the trouble of clearly delineating expectations and how everyone expects a Paladin to behave can do that, while those that want broader strokes without those restrictions can get that, too. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
So what's the problem with restrictions, especially when it comes to the Paladin?
Top