What makes the paladin special and such a challenge is not Smite nor is it Lay on Hands, it's being Lawful Good and having a specific code to follow that could cause you to fall. A Paladin isn't just a holy warrior so please don't dilute the class because you want all it's goodies with none of it's restrictions. I hate the direction that Wizard's have taken since 4th edition by diluting what makes classes unique and special. I don't want Paladin's being able to smite anything, I want them restricted to smiting evil. At least they've brought back a semblance of the older Favored Enemy for the ranger instead of that everything is a quarry crap that was in 4th edition.
In fairness I will say it's a step in the right direction to have have Lawful only but being Lawful Good makes you a bastion for everything that is good and just in the world and that is what makes a Paladin a Paladin.
In fairness I will say it's a step in the right direction to have have Lawful only but being Lawful Good makes you a bastion for everything that is good and just in the world and that is what makes a Paladin a Paladin.