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General Tabletop Discussion
*Dungeons & Dragons
So what's the problem with restrictions, especially when it comes to the Paladin?
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<blockquote data-quote="Gorgoroth" data-source="post: 6114378" data-attributes="member: 6674889"><p>Anyone who would even argue that torture isn't inherently evil, is ipso facto evil, IMO, (since we're talking about whether alignments are important in D&D), alignments, if they are optional, mean that paladins just don't make sense. I don't want a paladin who's taken a vow to his god, would accept an order of slaughtering his opponent's villagers. A true paladin would rather lose his powers and his status as a paladin, than commit an atrocity like that. It would surely be a test, by a tricky old-testament style god, to see where his true character lies. At some point, you need to take responsibility for your own actions and live with the consequences. Removing alignment restrictions and all its baggage seems like a roundabout way of calling whether it's moral or not to slaughter innocents merely campaign fluff on your way to get to higher levels, because hey, why not. Everything is relative, right? Again, not my idea of the point of having a paladin in this game. Saying one can be unaligned because the alignment system is too rough an approximation for real morality is not the same as saying there is no such thing as evil, and that's a very contentious issue right there which I doubt many people would really sign onto if they've, you know, looked at the world we live in and gave it 2 seconds of thought before delving back into their Counterstrike match.</p></blockquote><p></p>
[QUOTE="Gorgoroth, post: 6114378, member: 6674889"] Anyone who would even argue that torture isn't inherently evil, is ipso facto evil, IMO, (since we're talking about whether alignments are important in D&D), alignments, if they are optional, mean that paladins just don't make sense. I don't want a paladin who's taken a vow to his god, would accept an order of slaughtering his opponent's villagers. A true paladin would rather lose his powers and his status as a paladin, than commit an atrocity like that. It would surely be a test, by a tricky old-testament style god, to see where his true character lies. At some point, you need to take responsibility for your own actions and live with the consequences. Removing alignment restrictions and all its baggage seems like a roundabout way of calling whether it's moral or not to slaughter innocents merely campaign fluff on your way to get to higher levels, because hey, why not. Everything is relative, right? Again, not my idea of the point of having a paladin in this game. Saying one can be unaligned because the alignment system is too rough an approximation for real morality is not the same as saying there is no such thing as evil, and that's a very contentious issue right there which I doubt many people would really sign onto if they've, you know, looked at the world we live in and gave it 2 seconds of thought before delving back into their Counterstrike match. [/QUOTE]
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Community
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So what's the problem with restrictions, especially when it comes to the Paladin?
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