Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
So what's the problem with restrictions, especially when it comes to the Paladin?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Manbearcat" data-source="post: 6115428" data-attributes="member: 6696971"><p>@<a href="http://www.enworld.org/forum/member.php?6688858-Libramarian" target="_blank"><strong>Libramarian</strong></a> Something akin to MHRP's Milestone system that I wrote upthread would do the job quite well. You could set it up one of two ways but both would be premised upon a system of (lets say) maybe 3 Virtues/Oaths that are specific. For instance:</p><p></p><p>Loyalty - Gain (a Thematic Boon or a 'Virtue' point) when backing a friend/ally's play puts you or something precious to you in danger or when you refuse to back your friend/ally's play because doing so would violate your your God's trust.</p><p></p><p>Sacrifice - Gain (a Thematic Boon or a 'Virtue' point) when you either put yourself in mortal danger for your allies or when you find yourself the last man standing.</p><p></p><p>Vengeance - Gain (a Thematic Boon or a 'Virtue' point) when you slay the target of your Oath or when your target slips through your grasp because you deem the cost of pursuit too great to continue.</p><p></p><p>This works because you have specific, focused thematic material that the GM can set up challenging situations around. You can have a dial that plays to several different playstyles. </p><p></p><p>1 - You can have the GM make this call on each of these oaths/virtues and award a predetermined thematic boon associated with the oath/virtue (a diplomacy or charm bonus, a use of some kind of heroic intercession ability, a use of holy smite).</p><p></p><p>2 - You can have the player set these up each time they invoke one of their oaths in play and use it in one of the ways above, instead of gaining a specific thematic boon, the player can earn a "Virtue Point". There could be a Virtue Point Economy that they can cash in during conflicts with a prayer for divine intervention or invocation of the favor of their God in the way of coincidental assets for their group or complications for the enemy, luck/favor, or raw divine power.</p><p></p><p>That, to me, would make for thematically rich Paladin play that rewards the tension and duty of lining up with a specific ethos. And the second version would give a Paladin player a fun ethos mini-game to play and narrative authority to impose upon the fiction by the creation of thematic content/advantage.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 6115428, member: 6696971"] @[URL="http://www.enworld.org/forum/member.php?6688858-Libramarian"][B]Libramarian[/B][/URL] Something akin to MHRP's Milestone system that I wrote upthread would do the job quite well. You could set it up one of two ways but both would be premised upon a system of (lets say) maybe 3 Virtues/Oaths that are specific. For instance: Loyalty - Gain (a Thematic Boon or a 'Virtue' point) when backing a friend/ally's play puts you or something precious to you in danger or when you refuse to back your friend/ally's play because doing so would violate your your God's trust. Sacrifice - Gain (a Thematic Boon or a 'Virtue' point) when you either put yourself in mortal danger for your allies or when you find yourself the last man standing. Vengeance - Gain (a Thematic Boon or a 'Virtue' point) when you slay the target of your Oath or when your target slips through your grasp because you deem the cost of pursuit too great to continue. This works because you have specific, focused thematic material that the GM can set up challenging situations around. You can have a dial that plays to several different playstyles. 1 - You can have the GM make this call on each of these oaths/virtues and award a predetermined thematic boon associated with the oath/virtue (a diplomacy or charm bonus, a use of some kind of heroic intercession ability, a use of holy smite). 2 - You can have the player set these up each time they invoke one of their oaths in play and use it in one of the ways above, instead of gaining a specific thematic boon, the player can earn a "Virtue Point". There could be a Virtue Point Economy that they can cash in during conflicts with a prayer for divine intervention or invocation of the favor of their God in the way of coincidental assets for their group or complications for the enemy, luck/favor, or raw divine power. That, to me, would make for thematically rich Paladin play that rewards the tension and duty of lining up with a specific ethos. And the second version would give a Paladin player a fun ethos mini-game to play and narrative authority to impose upon the fiction by the creation of thematic content/advantage. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
So what's the problem with restrictions, especially when it comes to the Paladin?
Top