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General Tabletop Discussion
*Dungeons & Dragons
So what's the problem with restrictions, especially when it comes to the Paladin?
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<blockquote data-quote="billd91" data-source="post: 6120047" data-attributes="member: 3400"><p>Only if you had Unearthed Arcana. Before that the paladin was a subclass of fighter, exactly what the cavalier should have been as well. But that's neither here nor there. The paladin is distinct from <strong>either</strong> because of the specific nature of his code.</p><p></p><p></p><p></p><p>I still don't understand what the difference is between "policing" and adjudicating consequences for actions. They're they same thing.</p><p></p><p></p><p></p><p></p><p>It's not about the DM telling the player he's playing the character wrong. It's about the DM telling the player that the PC is going to do something that could jeopardize his alignment standing or deity standing. If the player is fine with the PC receiving the results of those violations, no problem. If he didn't realize the repercussions of his chosen action, he gets to change his decision. In any event, the information enables the player to make a choice without being ignorant of some of the consequences.</p></blockquote><p></p>
[QUOTE="billd91, post: 6120047, member: 3400"] Only if you had Unearthed Arcana. Before that the paladin was a subclass of fighter, exactly what the cavalier should have been as well. But that's neither here nor there. The paladin is distinct from [b]either[/b] because of the specific nature of his code. I still don't understand what the difference is between "policing" and adjudicating consequences for actions. They're they same thing. It's not about the DM telling the player he's playing the character wrong. It's about the DM telling the player that the PC is going to do something that could jeopardize his alignment standing or deity standing. If the player is fine with the PC receiving the results of those violations, no problem. If he didn't realize the repercussions of his chosen action, he gets to change his decision. In any event, the information enables the player to make a choice without being ignorant of some of the consequences. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
So what's the problem with restrictions, especially when it comes to the Paladin?
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