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General Tabletop Discussion
*Dungeons & Dragons
So what's the problem with restrictions, especially when it comes to the Paladin?
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<blockquote data-quote="Imaro" data-source="post: 6120117" data-attributes="member: 48965"><p>What is a "move" in the game (hoping this isn't some obscure forge terminology). Secondly, if you've created a situation where a character is no longer allowed to play in a game... you have exerted control over that character. You can play word games all you want, but that really is what it boils down to.</p><p></p><p></p><p></p><p></p><p>You do realize in D&D that deities, alignment, etc. are tangible things. I can argue the sun is a shiny penny... doesn't change the fact that I am objectively wrong, it is not made out of copper and it does not have a picture of Abe Licoln stamped on it. Just as a paladin who serves Bahamut and takes an action that Bahamut disapproves of is objectively wrong... regardless of how he tries to justify it.</p><p></p><p></p><p></p><p>Because 4e is the abberation here. There were 3 (and even more if you count the alignment restrictions on paladins in BECMI) editions before 4e that treated the paladin with the GM adjudicating the paladins code/alignment... I'm not against there being a sidebar saying "Ignore the falling mechanics if it doesn't sit right with your group... but there is no way I agree that one edition should set the precedence vs. 3 or more. So please tell me why shouldn't it be the default?</p></blockquote><p></p>
[QUOTE="Imaro, post: 6120117, member: 48965"] What is a "move" in the game (hoping this isn't some obscure forge terminology). Secondly, if you've created a situation where a character is no longer allowed to play in a game... you have exerted control over that character. You can play word games all you want, but that really is what it boils down to. You do realize in D&D that deities, alignment, etc. are tangible things. I can argue the sun is a shiny penny... doesn't change the fact that I am objectively wrong, it is not made out of copper and it does not have a picture of Abe Licoln stamped on it. Just as a paladin who serves Bahamut and takes an action that Bahamut disapproves of is objectively wrong... regardless of how he tries to justify it. Because 4e is the abberation here. There were 3 (and even more if you count the alignment restrictions on paladins in BECMI) editions before 4e that treated the paladin with the GM adjudicating the paladins code/alignment... I'm not against there being a sidebar saying "Ignore the falling mechanics if it doesn't sit right with your group... but there is no way I agree that one edition should set the precedence vs. 3 or more. So please tell me why shouldn't it be the default? [/QUOTE]
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So what's the problem with restrictions, especially when it comes to the Paladin?
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