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General Tabletop Discussion
*Dungeons & Dragons
So what's the problem with restrictions, especially when it comes to the Paladin?
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<blockquote data-quote="JamesonCourage" data-source="post: 6122406" data-attributes="member: 6668292"><p>Well, then the player's take on mercy, at least. The god probably doesn't think it is merciful (in your example). This has no bearing on whether or not the players can explore mercy, though.</p><p></p><p>You'd either want a setting reason (good enough for me, and what I did), or a story reason (perhaps Good needs it more than Evil in their thus far eternal struggle?). And, of course, you may use Anti-Paladins / Blackguards as well.</p><p></p><p></p><p>I disagree. About the time is gives descriptions of Good, Evil, Lawful, Chaotic, and Neutral, it's set up a fictional morality system. The entire point of exploring real world morality is that we can debate things, push what we know (or think we know), etc. Real world morality isn't set in stone; D&D's alignment system is. How can that be anything but a fictional morality system?</p><p></p><p>Well, Lawful and Good mean things, still. From the d20SRD:</p><p></p><p>I don't see how you can say that Lawful Good is unconnected to actual values and ideals when descriptions are given in the game of how Lawful and Good creatures act. Assumably, a Lawful Good creature is following most of the above values and ideals (or his alignment would change). As always, play what you like <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="JamesonCourage, post: 6122406, member: 6668292"] Well, then the player's take on mercy, at least. The god probably doesn't think it is merciful (in your example). This has no bearing on whether or not the players can explore mercy, though. You'd either want a setting reason (good enough for me, and what I did), or a story reason (perhaps Good needs it more than Evil in their thus far eternal struggle?). And, of course, you may use Anti-Paladins / Blackguards as well. I disagree. About the time is gives descriptions of Good, Evil, Lawful, Chaotic, and Neutral, it's set up a fictional morality system. The entire point of exploring real world morality is that we can debate things, push what we know (or think we know), etc. Real world morality isn't set in stone; D&D's alignment system is. How can that be anything but a fictional morality system? Well, Lawful and Good mean things, still. From the d20SRD: I don't see how you can say that Lawful Good is unconnected to actual values and ideals when descriptions are given in the game of how Lawful and Good creatures act. Assumably, a Lawful Good creature is following most of the above values and ideals (or his alignment would change). As always, play what you like :) [/QUOTE]
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Community
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So what's the problem with restrictions, especially when it comes to the Paladin?
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