Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
So what's the problem with restrictions, especially when it comes to the Paladin?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 6123514" data-attributes="member: 42582"><p>My problem with this is that saying it doesn't make it so. I mean, you can tell me that in the D&D fiction pi = (exactly) 22/7, or that Ioun can square circles with nothing but compass and ruler, but I'm not buying it.</p><p></p><p>I mean, if the paladin kills the orc babies, which side of the bright line is that on? If the GM makes one call and the player makes another, where does that leave us? If the player goes along with the GM, s/he is no longer playing a PC who is a paragon of virtue - s/he is playing a PC who is a paragon of some fictional value that the GM is putting forward as the touchstone for the campaign. But such a character has been stripped of (what is for me, at least) the defining feature of a paladin.</p><p></p><p>Sure, that's not hard. And if you want to play a bright line game, one way to do so is to set up the game so stuff like the orc babies never comes up. But in that case, you probably don't need falling rules either.</p><p></p><p>The problem with these statements is that, for those players who don't agree with them as expressions of virtue, they undermine the most important feature of a paladin, namely, that s/he is a paragon of virtue!</p><p></p><p>To put it another way, for some players any particular set of restrictions will be purely arbitrary. Whereas the whole point of the paladin's restrictions is that they're <em>not</em> arbitrary (and so are quite unlike many geases or taboos) - they are restrictions that exemplify the paladin's virtue, and his/her commitment to truth and to the good.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6123514, member: 42582"] My problem with this is that saying it doesn't make it so. I mean, you can tell me that in the D&D fiction pi = (exactly) 22/7, or that Ioun can square circles with nothing but compass and ruler, but I'm not buying it. I mean, if the paladin kills the orc babies, which side of the bright line is that on? If the GM makes one call and the player makes another, where does that leave us? If the player goes along with the GM, s/he is no longer playing a PC who is a paragon of virtue - s/he is playing a PC who is a paragon of some fictional value that the GM is putting forward as the touchstone for the campaign. But such a character has been stripped of (what is for me, at least) the defining feature of a paladin. Sure, that's not hard. And if you want to play a bright line game, one way to do so is to set up the game so stuff like the orc babies never comes up. But in that case, you probably don't need falling rules either. The problem with these statements is that, for those players who don't agree with them as expressions of virtue, they undermine the most important feature of a paladin, namely, that s/he is a paragon of virtue! To put it another way, for some players any particular set of restrictions will be purely arbitrary. Whereas the whole point of the paladin's restrictions is that they're [I]not[/I] arbitrary (and so are quite unlike many geases or taboos) - they are restrictions that exemplify the paladin's virtue, and his/her commitment to truth and to the good. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
So what's the problem with restrictions, especially when it comes to the Paladin?
Top