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Community
General Tabletop Discussion
*Dungeons & Dragons
So what's the problem with restrictions, especially when it comes to the Paladin?
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<blockquote data-quote="JamesonCourage" data-source="post: 6126109" data-attributes="member: 6668292"><p>What? Did you read my "diatribe"? I said "Now, I'm not saying that you can't dislike, or even hate, the alignment system. Feel free to hate it.", "your system has its merits, and I don't mind it being explored", "Again, feel free to advocate what you want", "I get the merit for the carrot over stick approach. But, to me, both have their place in design, and I hope both get used when appropriate", and "'I'm open to talking about options. I'm open to talking about carrots. I'm open to talking about points to spend to use / enhance Lay On Hands, or whatever."</p><p></p><p>I have no idea how you came to the conclusion that what you're talking about threatens my gaming preferences; I don't even play D&D, and my RPG doesn't have alignment.</p><p></p><p>Show me what you have in mind, in a little more detail, and I'll tell you whether or not it works for me as another option that I might use, or my opinion on whether or not it'll work for others. Tell me that it should replace the pre-4e nine alignments completely, even as an option, and I'll voice my disagreement.</p><p></p><p>I'm willing to work constructively on the ideas that other people have. I didn't mind Balesir's idea on "shady" Paladin fall mechanics, for example, and wouldn't mind using them. If you want to bring stuff up as a way to save us from having tons of options, then I'm for it. If you want to convince me that I really don't want the nine alignments, all I can say is that you're wrong, and why that is. As always, play what you like <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="JamesonCourage, post: 6126109, member: 6668292"] What? Did you read my "diatribe"? I said "Now, I'm not saying that you can't dislike, or even hate, the alignment system. Feel free to hate it.", "your system has its merits, and I don't mind it being explored", "Again, feel free to advocate what you want", "I get the merit for the carrot over stick approach. But, to me, both have their place in design, and I hope both get used when appropriate", and "'I'm open to talking about options. I'm open to talking about carrots. I'm open to talking about points to spend to use / enhance Lay On Hands, or whatever." I have no idea how you came to the conclusion that what you're talking about threatens my gaming preferences; I don't even play D&D, and my RPG doesn't have alignment. Show me what you have in mind, in a little more detail, and I'll tell you whether or not it works for me as another option that I might use, or my opinion on whether or not it'll work for others. Tell me that it should replace the pre-4e nine alignments completely, even as an option, and I'll voice my disagreement. I'm willing to work constructively on the ideas that other people have. I didn't mind Balesir's idea on "shady" Paladin fall mechanics, for example, and wouldn't mind using them. If you want to bring stuff up as a way to save us from having tons of options, then I'm for it. If you want to convince me that I really don't want the nine alignments, all I can say is that you're wrong, and why that is. As always, play what you like :) [/QUOTE]
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So what's the problem with restrictions, especially when it comes to the Paladin?
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