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So what's wrong with Palladium?
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<blockquote data-quote="Kobold Boots" data-source="post: 5699478" data-attributes="member: 92239"><p>Someone, much earlier in the thread had the statement that should have ended the commentary and frankly, this statement if accepted, ends a lot of the commentary throughout the forums on a wide variety of threads.</p><p></p><p><strong><em><u>A strong game master can reconcile all system ills.</u></em></strong></p><p></p><p>I'll add another for my own reasons:</p><p></p><p><strong><em><u>Sandboxy and Catch-All systems need stronger game masters to define what is and what is not balanced</u></em></strong></p><p></p><p>At the end of the day we all love games, but not all games are best suited for those with limited levels of system mastery or lack of time to develop system mastery. At the very least, certain systems are best if all players have the same level of mastery or a social contract not to create severe intra-party power differental between characters.</p></blockquote><p></p>
[QUOTE="Kobold Boots, post: 5699478, member: 92239"] Someone, much earlier in the thread had the statement that should have ended the commentary and frankly, this statement if accepted, ends a lot of the commentary throughout the forums on a wide variety of threads. [B][I][U]A strong game master can reconcile all system ills.[/U][/I][/B] I'll add another for my own reasons: [B][I][U]Sandboxy and Catch-All systems need stronger game masters to define what is and what is not balanced[/U][/I][/B] At the end of the day we all love games, but not all games are best suited for those with limited levels of system mastery or lack of time to develop system mastery. At the very least, certain systems are best if all players have the same level of mastery or a social contract not to create severe intra-party power differental between characters. [/QUOTE]
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So what's wrong with Palladium?
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