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So what's wrong with Palladium?
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<blockquote data-quote="Kobold Boots" data-source="post: 5699722" data-attributes="member: 92239"><p>The second half of your statement is entirely true. Palladium, as presented currently and compared to modern, well-balanced systems leaves a lot to be desired. I won't go so far as to call it "crappy" because I've played worse homebrew.</p><p></p><p>In response to your statement of wasting the GM's time. That's true within the paradigm of someone that feels that their time is being wasted. As a GM (regardless of what system we're talking about) I feel that just to take the task on is a waste of time in at least a passing way. No one gets paid and enjoyment is fleeting. Hasn't stopped me from being a GM on a constant basis over the last two decades.</p><p></p><p>My own opinion of a waste of time are systems, where , as a player I have to spend hours generating a character. There are many interpretations of waste. A GM tuned to Palladium may not feel that way.</p></blockquote><p></p>
[QUOTE="Kobold Boots, post: 5699722, member: 92239"] The second half of your statement is entirely true. Palladium, as presented currently and compared to modern, well-balanced systems leaves a lot to be desired. I won't go so far as to call it "crappy" because I've played worse homebrew. In response to your statement of wasting the GM's time. That's true within the paradigm of someone that feels that their time is being wasted. As a GM (regardless of what system we're talking about) I feel that just to take the task on is a waste of time in at least a passing way. No one gets paid and enjoyment is fleeting. Hasn't stopped me from being a GM on a constant basis over the last two decades. My own opinion of a waste of time are systems, where , as a player I have to spend hours generating a character. There are many interpretations of waste. A GM tuned to Palladium may not feel that way. [/QUOTE]
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So what's wrong with Palladium?
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