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General Tabletop Discussion
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So where are the higher tier feats?
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<blockquote data-quote="Vael" data-source="post: 9059640" data-attributes="member: 57043"><p>Two separate topics:</p><p></p><p>1. I want to see more high level support. TBH, most of the DMs (myself included) that I've played with run premade adventures, and I'd like more modules. I've played or DMed through Descent into Avernus, Curse of Strahd, Light of Xaryxis, Dragon Heist, and only one of those campaigns continued after the module did. And no homebrewed adventures I've been in have wandered into higher tiers either. So yeah, I'd like the adventure material and support to go higher.</p><p></p><p>2. That said ... I just think that more feats in general would be nice, I'm not certain how many feats can find a power level between the 4th level and Epic Boon feats properly and not be just auto-includes.</p><p></p><p>Sidenote: I get having a wide field of general feats, but I'm surprised that class or species specific feats seem to be nixed by the design team. It's a wide area to develop</p></blockquote><p></p>
[QUOTE="Vael, post: 9059640, member: 57043"] Two separate topics: 1. I want to see more high level support. TBH, most of the DMs (myself included) that I've played with run premade adventures, and I'd like more modules. I've played or DMed through Descent into Avernus, Curse of Strahd, Light of Xaryxis, Dragon Heist, and only one of those campaigns continued after the module did. And no homebrewed adventures I've been in have wandered into higher tiers either. So yeah, I'd like the adventure material and support to go higher. 2. That said ... I just think that more feats in general would be nice, I'm not certain how many feats can find a power level between the 4th level and Epic Boon feats properly and not be just auto-includes. Sidenote: I get having a wide field of general feats, but I'm surprised that class or species specific feats seem to be nixed by the design team. It's a wide area to develop [/QUOTE]
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So where are the higher tier feats?
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