D&D (2024) So where are the higher tier feats?

Minigiant

Legend
Supporter
With Epic Boons turn Feats being removed from progression to be revisited, the only feats currently in the UA playtest are

  • the original 5e feats without a level prerequisite
  • the UA 5e feats with a 1st level prerequisite
  • the UA and Campaign feats with a 4th level 1st level prerequisite

So now there is no feats being playtested that are appropriate from 5th to 20th level. Nothing for Tier 2, Tier 3, and tier 4.

Jeremy Crawford had said feats are to be customization to characters not tied to a specific class.

To me, there is a huge gap officially for customization options that match the D&D fantasy being missed.

People have complained about getting flight in level characters. But what about feat that offers flight you can't take until level 12 or 16?
Survival is a common or major theme in low level play. But what about high levels. Would it be okay to always find fruit in the desert or just not eat at level 16 or 19?
Or transformations. DMs sic all types of monsters on PCs. What if a play could embrace a wound or scar from a werewolf, vampire, lich, or fiend with a level 8 feat?

If 5e is beng revise and refined with feats as core elements, it should attempt to refine the feat system as well before the skeleton is locked in again.
 

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Marandahir

Crown-Forester (he/him)
Or the idea is that you take more lower tier feats.

Or that in Playtest, most people don't get to higher tiers, so it's less of a concern.
 

tetrasodium

Legend
Supporter
Epic
With Epic Boons turn Feats being removed from progression to be revisited, the only feats currently in the UA playtest are

  • the original 5e feats without a level prerequisite
  • the UA 5e feats with a 1st level prerequisite
  • the UA and Campaign feats with a 4th level 1st level prerequisite

So now there is no feats being playtested that are appropriate from 5th to 20th level. Nothing for Tier 2, Tier 3, and tier 4.

Jeremy Crawford had said feats are to be customization to characters not tied to a specific class.

To me, there is a huge gap officially for customization options that match the D&D fantasy being missed.

People have complained about getting flight in level characters. But what about feat that offers flight you can't take until level 12 or 16?
Survival is a common or major theme in low level play. But what about high levels. Would it be okay to always find fruit in the desert or just not eat at level 16 or 19?
Or transformations. DMs sic all types of monsters on PCs. What if a play could embrace a wound or scar from a werewolf, vampire, lich, or fiend with a level 8 feat?

If 5e is beng revise and refined with feats as core elements, it should attempt to refine the feat system as well before the skeleton is locked in again.
Agreed. Some of my fondest memories from past editions were because players were working towards something with a prereq & made all the hotwarm coal walking worth it by getting there or because the GM & players worked together on some alternate path to awesome. This 1 4 20 is more rearranging the deck chairs just to claim something was done by the letter of a need without actually doing it.
 






Horwath

Legend
No.

That's the point. Some things are not appropriate for level 1 but are appropriate for level 4, 8, 12 etc.
every feat that is appropriate for level 4 is for level 1.

we played with bonus feat at 1st level for years and it never broke anything.

if was that bad they wouldn't add custom background on top of variant human. well, maybe they would. They gave us twilight cleric.
 


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