it is still an excuseActually, yes you can. After a certain point, if you know I am perpetually late, you just have to build it into your expectations of my behavior.
I don’t think that’s true at all. Hated by some, maybe, but I don’t think broadly. They wouldn’t have made it into the game in the first place unless a lot of people liked them. I’m one of those people.And the old rules were hated.
That’d be a nope from me.Personally, I would be satisfied if:
• The Players Handbook switches the Warlock to the long rest schedule.
I can get behind that logic, but at least as they appeared in UA so far, I don’t think epic booms were suitably epic to incentivize playing to 20th level, let alone over it. They’d need to be giga-buffed to reach that point IMO.Not the fact that most people don't play at high levels, but moving them back to 20+? This is good. High level stuff should require high levels. Epic material should require epic pcs. If you want to play with epic material, play high levels. The game needs more stuff that promotes high level play, and moving epic material to sub-epic levels is exactly the opposite of that.
Based on the Monk, my gut says the next Warlock is going to be waaay more conservative.That’d be a nope from me.
It's practically guaranteed.Based on the Monk, my gut says the next Warlock is going to be waaay more conservative.
A lot of classes gained a short rest feature (channel divinity, wild shape).Based on the Monk, my gut says the next Warlock is going to be waaay more conservative.
I also preferred the 2014 versionThey were pretty well-received here - I seem to be one of the very few regulars who didn’t like them. But, as if we needed another reminder, ENWorld regulars are not representative of the D&D community at large.
Those were always short rest recharge. That is the 2014 PHB.A lot of classes gained a short rest feature (channel divinity, wild shape).
So it's much more likely that a party will take a short rest.