So I've asked for Tier 3 feats before and have asked what people what a Tier 3 warrior is.
I've done it myself and am sharing my some of ideas with you all rather than clogging up other discussions.
For no money.
I like the concept of Weapon Masteries. I'd prefer actual martial cantrips but we got what we got.
So what if you could upgrade them?
Grandmastery of the Axe
Prerequisite: Level 12, Weapon Mastery
Grandmastery of the Bow
Prerequisite: Level 12, Weapon Mastery
Grandmastery of the Bludgeon
Prerequisite: Level 12, Weapon Mastery
Grandmastery of the Hammer
Prerequisite: Level 12, Weapon Mastery
Grandmastery of the Knife
Prerequisite: Level 12, Weapon Mastery
Grandmastery of the Spear
Prerequisite: Level 12, Weapon Mastery
Grandmastery of the Sword
Prerequisite: Level 12, Weapon Mastery
Should the feats require Extra Attack as well?
I tested it in two sessions with a Sword Grandmastery and Bow Grandmaster. The players had fun.
I've done it myself and am sharing my some of ideas with you all rather than clogging up other discussions.
For no money.
I like the concept of Weapon Masteries. I'd prefer actual martial cantrips but we got what we got.
So what if you could upgrade them?
Grandmastery of the Axe
Prerequisite: Level 12, Weapon Mastery
- When you take the Dash action and move at least 5 feet toward a creature while wielding a battleaxe, halberd, handaxe, or greataxe, you may make an attack against that creature. If you hit, roll one of the weapon’s damage dice two additional times and add it your damage roll.
- When you attack with a battleaxe, halberd, handaxe, or greataxe you have mastery with, you can treat them as if they have both the Cleave and Topple mastery.
- When you attack with a battleaxe, halberd, handaxe, or greataxe you have mastery with which has the Cleave mastery, you may attack a third and 4th creature within 5 ft of the first.
Grandmastery of the Bow
Prerequisite: Level 12, Weapon Mastery
- When you take the Ready action to make an attack with a longbow or shortbow on a trigger, you may make 2 attacks against the target instead.
- When you attack with a longbow or shortbow you have mastery with, you can treat them as if they have both the Slow and Vex mastery.
- When you attack with a longbow or shortbow you have mastery with which has the Slow property, the Speed reduction can be up to a number of feet equal to 5 plus your Dexterity score.
Grandmastery of the Bludgeon
Prerequisite: Level 12, Weapon Mastery
- When you take the Attack action with a club, greatclub, flail, or morningstar, you can roll one of the weapon’s damage dice one additional time and add it to the damage roll.
- When you attack with a club, greatclub, flail, or morningstar you have mastery with, you can treat them as if they have both the Sap and Slow mastery.
- When you hit with a club, greatclub, flail, or morningstar you have mastery with which has the Sap mastery, the creature has disadvantage to their next 2 attacks.
Grandmastery of the Hammer
Prerequisite: Level 12, Weapon Mastery
- When you take the Attack action with a light hammer, warhammer, or maul, you can add your Constitution modifier to your damage rolls.
- When you attack with a light hammer, warhammer, or maul you have mastery with, you can treat them as if they have both the Push and Topple mastery.
- When you attack with a light hammer, warhammer, or maul that you have mastery with, and apply the Topple mastery property, the creature you attacked has disadvantage on the Constitution saving throw to resist it.
Grandmastery of the Knife
Prerequisite: Level 12, Weapon Mastery
- When you take the Disengage action while wielding a dagger, rapier, sickle, or shortsword, you can make one attack with these weapons as part of the action.
- When you attack with a a dagger, rapier, sickle, or shortsword, you have mastery with, you can treat them as if they have both the Nick and Vex mastery.
- When you take the Attack action with a dagger, rapier, sickle, or shortsword you have mastery with with the Nick Property, you can choose to make 2 extra attacks as a bonus action.
Grandmastery of the Spear
Prerequisite: Level 12, Weapon Mastery
- When you take the Dodge action while wielding a javelin, pike, lance or spear, your AC increases by 3 until the start of your next turn.
- When you attack with a javelin, pike, lance or spear you have mastery with, you can treat them as if they have both the Push and Sap mastery
- When you attack with a javelin, pike, lance or spear you have mastery with which has the Push property, you can push them additional feet equal to your Strength score and there is no size limitation.
Grandmastery of the Sword
Prerequisite: Level 12, Weapon Mastery
- When you take the Dodge action while wielding a longsword, glaive, greatsword, or scimitar you have mastery with, you may roll an attack roll and use it as your AC as long as you are wielding these weapons and not incapacitated
- When you attack with a longsword, glaive, greatsword, or scimitar you have mastery with, you can treat them as if they have both the Graze and Sap mastery.
- When you miss with a longsword, glaive, greatsword, or scimitar you have mastery with which has the Graze property, the damage from Graze is equal to 3 + your ability modifier
Should the feats require Extra Attack as well?
I tested it in two sessions with a Sword Grandmastery and Bow Grandmaster. The players had fun.
Let's Discuss the idea of Tier 3 Feats!
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