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So, wizards fight like fighters?
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<blockquote data-quote="Spatula" data-source="post: 4254154" data-attributes="member: 2198"><p>Powers don't enter into it. The fighter is better than the mage at swinging a sword, period.</p><p></p><p>The fighter has a higher Str score, which is a bonus to hit and damage with melee weapons.</p><p></p><p>The fighter is proficient with swords, which is a bonus to hit.</p><p></p><p>The fighter gets a +1 to hit with either 1H or 2H weapons (player's choice), which is... a bonus to hit.</p><p></p><p>The fighter (probably) has sword-related feats, which gives various bonuses when using swords in combat.</p><p></p><p>The fighter also has various powers which make him even more effective with a weapon in hand, but the fighter does not need them to be better than the wizard, when it comes to swinging a sword.</p><p></p><p>All classes have the same "BAB" now because all classes roll to hit with their attacks. The BAB isn't the important part - it's 1/2 your level, which as you might realize, is equal to the worst progression in 3e - that of the wizard! And yet, fighters are still able to hit stuff with their attacks, so it should be apparent that it's not the whole picture.</p><p></p><p>And if we're going to play the "wizard has a high Str and weapon proficiency" game, even though it's something that would never happen in-game, then I will point out that in 1e & 2e, a 1st level fighter had the same THAC0 as everyone else (20). In 3e, the 1st level fighter was only 5% more likely to hit than the wizard (+1 BAB vs +0 BAB). In 4e the fighter will also have a 5% leg-up on the wizard, due to the fighter weapon talent (+1 vs +0). So what has effectively changed? Not a whole lot.</p></blockquote><p></p>
[QUOTE="Spatula, post: 4254154, member: 2198"] Powers don't enter into it. The fighter is better than the mage at swinging a sword, period. The fighter has a higher Str score, which is a bonus to hit and damage with melee weapons. The fighter is proficient with swords, which is a bonus to hit. The fighter gets a +1 to hit with either 1H or 2H weapons (player's choice), which is... a bonus to hit. The fighter (probably) has sword-related feats, which gives various bonuses when using swords in combat. The fighter also has various powers which make him even more effective with a weapon in hand, but the fighter does not need them to be better than the wizard, when it comes to swinging a sword. All classes have the same "BAB" now because all classes roll to hit with their attacks. The BAB isn't the important part - it's 1/2 your level, which as you might realize, is equal to the worst progression in 3e - that of the wizard! And yet, fighters are still able to hit stuff with their attacks, so it should be apparent that it's not the whole picture. And if we're going to play the "wizard has a high Str and weapon proficiency" game, even though it's something that would never happen in-game, then I will point out that in 1e & 2e, a 1st level fighter had the same THAC0 as everyone else (20). In 3e, the 1st level fighter was only 5% more likely to hit than the wizard (+1 BAB vs +0 BAB). In 4e the fighter will also have a 5% leg-up on the wizard, due to the fighter weapon talent (+1 vs +0). So what has effectively changed? Not a whole lot. [/QUOTE]
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So, wizards fight like fighters?
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