Jacen said:
\So im my opinion this means that there are two votes for situationgame and not for roleplay.
Pretty much. I'm more interested in the
game aspect of RPG than I am the
role aspect.
So if I had an bad day at work and at game I am still sulking quiet mood what is the reason for my CHARACTER to have a bad day?
It's the same reason that if you've got a pulled hamstring you're probably going to have a bad day playing soccer. Honestly, though, if it just looks like a player is having a bad day I'll probably cut them some slack. I'm not a
complete ogre after all.
I would prefer no modifiers acording how or what said even if none said and see if my character have a bad day by rolling insted of the fact that I am.
Getting together with my friends to play D&D is supposed to be an enjoyable
social experience. If all we did was get together and sit around a table, saying nothing and rolling dice, it wouldn't be very
social (and our wives would think we were a lot wierder than they do already, which is saying something).
So in my mind if you have to "role"play character by telling what he says is more situationplay and not roleplay. Only role you are doing is that your character has better physical stats and your mental ones. Whats fun on that?
Sorry, you've lost me here. If you're depending entirely on your character to supply the personality and impetus behind your interaction with the game world with absolutely no input from the player you may very well be "playing" in some sense, but I doubt very much you would be considered to be "roleplaying" by any reasonable definition of the term.
I like to play but I do not need to play.
Me too. If I'm sleep deprived or in a bad mood from work, I usually call in sick. I play with nice, understanding people who also have lives that sometimes get in the way. They're cool about stuff like that.
Edit. By situationplay I mean that if you are soing all the talking all the thinking etc it is just like a question what would YOU do if you were in a situation like this. Only difference is that you are in no real danger like you could be in real situation like bribing a police officer.
You read my mind. I think this is exactly the playstyle Lewis Pulsipher was getting at in his article, The Vicarious Participator; an article that describes my preferred playstyle very accurately. "Situationplay" is exactly the way I approach the game. That's a good term. I'll have to remember it.