Hello all,
I was wondering if anyone knows of, or knows how to develop, a program that will take an existing monster, slap a class template on it, and output that things as a statblock.
I know. I know - my brain.... but apart from that, has anyone heard of such a thing?
I like having the occasional bad guy to break out an encounter power that the PCs recognize and think - "Oh crap! He's a warlord." I've done this before, and with one monster it works out alright, but with multiple monsters I think it might make running the encounter more complex than necessary. If I could get a stat block with the class template features already built in, then that would simplify things a lot.
Unfortunately, I'm not very adept at writing programs and have a very limited knowledge of any kind of programming language. Any suggestions?
Thanks in advance.
I was wondering if anyone knows of, or knows how to develop, a program that will take an existing monster, slap a class template on it, and output that things as a statblock.
I know. I know - my brain.... but apart from that, has anyone heard of such a thing?
I like having the occasional bad guy to break out an encounter power that the PCs recognize and think - "Oh crap! He's a warlord." I've done this before, and with one monster it works out alright, but with multiple monsters I think it might make running the encounter more complex than necessary. If I could get a stat block with the class template features already built in, then that would simplify things a lot.
Unfortunately, I'm not very adept at writing programs and have a very limited knowledge of any kind of programming language. Any suggestions?
Thanks in advance.