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General Tabletop Discussion
*Dungeons & Dragons
Solo Rogue Urban Game?
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<blockquote data-quote="TaranTheWanderer" data-source="post: 7963017" data-attributes="member: 15882"><p>My favorite video game. I actually ran an urban steam-punk D&D campaign based on the thief world. All the guards wandering around calling you "Taffer!"</p><p></p><p>I ran a solo for my son and basically had him working for mob boss but his job was essentially an 'errand runner' This was lvl 1-3 so it was just intro stuff.</p><p></p><p>By third, he'd finally realized his boss wasn't a legitimate business man and he'd been contacted by the guard to act as an informant against the crime boss. Several adventures later, he was involved in a 'sting'.</p><p></p><p>Urban adventures are best for rogues. A cleric of Umbra or some other 'sneaky' god would be a good companion NPC to help with healing and various creatures that are tricky for rogues. Allow the character opportunities to hire 'muscle' if she needs it. Could add some fun complications if the occasional 'muscle' isn't too stable or professional. </p><p></p><p>Use lots of Urban Politics:</p><p>-Dirty Politicians,</p><p>-A Mayor / Detective who is trying to clean up the streets</p><p>-Various criminal factions vying over turf.</p><p>-Faction that the rogue can work herself up the chain.</p><p>-Later on, an Outside force that forces the factions to untie against that common foe. Maybe she's a leader of one of the factions or is important to the city somehow.</p><p></p><p>I'd focus on investigation, information gathering, social conflicts. Spy-type things with the occasional burglary and grave robbing.</p><p></p><p>I find rogue adventures make for the best solo campaigns. I have more specific adventure ideas if you want them.</p></blockquote><p></p>
[QUOTE="TaranTheWanderer, post: 7963017, member: 15882"] My favorite video game. I actually ran an urban steam-punk D&D campaign based on the thief world. All the guards wandering around calling you "Taffer!" I ran a solo for my son and basically had him working for mob boss but his job was essentially an 'errand runner' This was lvl 1-3 so it was just intro stuff. By third, he'd finally realized his boss wasn't a legitimate business man and he'd been contacted by the guard to act as an informant against the crime boss. Several adventures later, he was involved in a 'sting'. Urban adventures are best for rogues. A cleric of Umbra or some other 'sneaky' god would be a good companion NPC to help with healing and various creatures that are tricky for rogues. Allow the character opportunities to hire 'muscle' if she needs it. Could add some fun complications if the occasional 'muscle' isn't too stable or professional. Use lots of Urban Politics: -Dirty Politicians, -A Mayor / Detective who is trying to clean up the streets -Various criminal factions vying over turf. -Faction that the rogue can work herself up the chain. -Later on, an Outside force that forces the factions to untie against that common foe. Maybe she's a leader of one of the factions or is important to the city somehow. I'd focus on investigation, information gathering, social conflicts. Spy-type things with the occasional burglary and grave robbing. I find rogue adventures make for the best solo campaigns. I have more specific adventure ideas if you want them. [/QUOTE]
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