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General Tabletop Discussion
*Dungeons & Dragons
Solving the 5MWD
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<blockquote data-quote="Sadras" data-source="post: 7838939" data-attributes="member: 6688277"><p>Why give short-rests an arbitrary time-frame? </p><p>Have the recovery rate tied to a skill check which becomes harder and harder as you keep short-resting - with the risk of exhaustion. Have the long rest abilities be recovered in the same way but be much harder based on the time taken from your last long rest, but have a proper long rest require a full 24 hours of doing nothing.</p><p></p><p>We have been using such a system for well over a year with no issues. </p><p></p><p><strong>BUT</strong> overly cautious players will be overly cautious players. There is no way getting around that.</p></blockquote><p></p>
[QUOTE="Sadras, post: 7838939, member: 6688277"] Why give short-rests an arbitrary time-frame? Have the recovery rate tied to a skill check which becomes harder and harder as you keep short-resting - with the risk of exhaustion. Have the long rest abilities be recovered in the same way but be much harder based on the time taken from your last long rest, but have a proper long rest require a full 24 hours of doing nothing. We have been using such a system for well over a year with no issues. [B]BUT[/B] overly cautious players will be overly cautious players. There is no way getting around that. [/QUOTE]
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Solving the 5MWD
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