Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Some D&D Insider bits (Update 9/13: Lots of new info)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Irda Ranger" data-source="post: 3752139" data-attributes="member: 1003"><p>Woo-hoo! All I have to do is buy two operating systems, plus emulation software! You realize that to emulate Windows I have to buy (1) emulation software, and (2) Windows itself? Neither Mac nor Linux can emulate DirectX well natively. And I have to pay more for it than the OEM's (Dell, HP, etc.) do when building a PC. It would cost over $200 to implement on my Mac, and that's before the DDI subscription.</p><p></p><p>Yes, but that's the point: Pay to "redevelop". My question is: why was it developed on a Windows-only platform <strong><em>in the first place</em></strong>? The moment someone said "Let's use DirectX" they knew that there would be re-development costs for porting the system to non-Windows systems.</p><p></p><p>This is especially troublesome in a game that depends on group play. An established D&D group with say, 5-7 members (4-6 players, plus DM) which has one non-Windows user will have to choose between (1) the entire group not using DDI, and (2) excluding their non-conforming player from online play. Isn't that lovely.</p><p></p><p>So what WotC has done here is create a system that either (1) denies WotC the DDI subscriber fees for entire groups (bad for shareholders), or (2) encourage groups to purge their non-Windows players (bad for everyone).</p><p></p><p>So pardon me if I take a moment to point out the less than smart choices WotC has chosen to make here.</p></blockquote><p></p>
[QUOTE="Irda Ranger, post: 3752139, member: 1003"] Woo-hoo! All I have to do is buy two operating systems, plus emulation software! You realize that to emulate Windows I have to buy (1) emulation software, and (2) Windows itself? Neither Mac nor Linux can emulate DirectX well natively. And I have to pay more for it than the OEM's (Dell, HP, etc.) do when building a PC. It would cost over $200 to implement on my Mac, and that's before the DDI subscription. Yes, but that's the point: Pay to "redevelop". My question is: why was it developed on a Windows-only platform [B][I]in the first place[/I][/B]? The moment someone said "Let's use DirectX" they knew that there would be re-development costs for porting the system to non-Windows systems. This is especially troublesome in a game that depends on group play. An established D&D group with say, 5-7 members (4-6 players, plus DM) which has one non-Windows user will have to choose between (1) the entire group not using DDI, and (2) excluding their non-conforming player from online play. Isn't that lovely. So what WotC has done here is create a system that either (1) denies WotC the DDI subscriber fees for entire groups (bad for shareholders), or (2) encourage groups to purge their non-Windows players (bad for everyone). So pardon me if I take a moment to point out the less than smart choices WotC has chosen to make here. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Some D&D Insider bits (Update 9/13: Lots of new info)
Top