1) djinni question: says the manual on Noble Djinn:
a) if I get a Noble Djinn, what prevents me from asking him, as 1st wish, to advance to level 20, 2nd wish to magically kill all monsters and 3rd wish, to get a ton of gold? And I'm not joking...
b) here was a 1% chance- other manuals deal with 10% chances of such and such happening- so, after you roll percentile dice, how do you know you've won? Say there's a 10% chance of a treasure on a monster- so I roll 15- what happens now?
2) Deck of Illusions from the DMG: do I need REAL playing cards? If yes, please make me a full list with all the real-world things a D&D session would ever need (like sheets of paper, rulers for line-of-sight, etc etc...). I'd like to be ready for everything.
Thanks
So:Some djinn (1% of the total population) are noble. A noble djinni can grant three wishes to any being (nongenies only) who captures it. Noble djinn perform no other services and, upon granting the third wish, are free of their servitude
a) if I get a Noble Djinn, what prevents me from asking him, as 1st wish, to advance to level 20, 2nd wish to magically kill all monsters and 3rd wish, to get a ton of gold? And I'm not joking...
b) here was a 1% chance- other manuals deal with 10% chances of such and such happening- so, after you roll percentile dice, how do you know you've won? Say there's a 10% chance of a treasure on a monster- so I roll 15- what happens now?
2) Deck of Illusions from the DMG: do I need REAL playing cards? If yes, please make me a full list with all the real-world things a D&D session would ever need (like sheets of paper, rulers for line-of-sight, etc etc...). I'd like to be ready for everything.
Thanks