some misc. questions

SRD

First Post
1) djinni question: says the manual on Noble Djinn:
Some djinn (1% of the total population) are noble. A noble djinni can grant three wishes to any being (nongenies only) who captures it. Noble djinn perform no other services and, upon granting the third wish, are free of their servitude
So:
a) if I get a Noble Djinn, what prevents me from asking him, as 1st wish, to advance to level 20, 2nd wish to magically kill all monsters and 3rd wish, to get a ton of gold? And I'm not joking...
b) here was a 1% chance- other manuals deal with 10% chances of such and such happening- so, after you roll percentile dice, how do you know you've won? Say there's a 10% chance of a treasure on a monster- so I roll 15- what happens now?
2) Deck of Illusions from the DMG: do I need REAL playing cards? If yes, please make me a full list with all the real-world things a D&D session would ever need (like sheets of paper, rulers for line-of-sight, etc etc...). I'd like to be ready for everything.
Thanks
 

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a) a wise DM prevents that series of wishes. And I'm not joking either.
b) as player, you don't roll % to determine the nobility of the Djinn. The DM does; it isn't even a case of "winning". For your other question, if there is a 10% chance of a thing and you roll a 15, the listed thing does not happen. If there is a 10% chance of treasure, and the DM rolls a 15 on the percentile, there is NO treasure.

2. Consult Wikipedia.
 


SRD said:
And in what range of numbers WOULD there be a treasure with 10%? I've searched all 3 manuals for this...

Generally when rolling percent on a d100, the target number or lower is success.

So if it's 10% chance 1-10=win 11-100=fail

I just roll a single d10 if the numbers are round like this, so a 1 is win, rest are fail.

But, to echo, your DM will tell you what you find if you search a creature...your DM will tell you most everything and controls how things work in their world, including probablity.
 

SRD said:
1) djinni question: says the manual on Noble Djinn: So:
a) if I get a Noble Djinn, what prevents me from asking him, as 1st wish, to advance to level 20, 2nd wish to magically kill all monsters and 3rd wish, to get a ton of gold? And I'm not joking...

The Wishes that a djinn can grant follow the rules of the Wish spell. If you've read the Wish spell, it has relatively specific guidelines as to what it can do and what it cant. Typically, if an effect is too powerful, it will either fail, or backfire in some way so as to be detrimental to the person who wished for it (as per the DM's ruling). Wishing for abstract things (such as "advancing to level 20") that your character has no knowledge of will most likely fail- though some DMs will cause the wish to be granted literally (such as suddenly being transported to the 20th level of the deadliest dungeon in the world with no gear or light source). Even if your DM doesn't choose to have it backfire on you, there's no spell mechanic for gaining experience, so it is most definitely beyond the power of the spell. (At best, nothing will happen. Unless your DM is an idiot.)

Asking for something like "to magically kill all monsters" is also beyond the power of the spell, is such an effect is far beyond the power of ANY 9th-level spell. The best it would do is emulate a Circle of Death spell, killing a certain number of creatures near you. And that's if your DM is lenient and doesn't cause it to kill you outright.

Asking for a ton of gold, however, is perfectly reasonable. In fact, the Wish spell specifically mentions how much gold you can create with a single casting of Wish.

Wishes in D&D aren't simply "I say it and it happens". Like everything else in D&D, it follows a set of rules and guidelines, and, when it goes beyond the guidelines, it's up to the DM to adjuducate. If it seems unreasonable for you to be able to suddenly jump to level 20, chances are it can't happen.
 

SRD said:
if I get a Noble Djinn, what prevents me from asking him, as 1st wish, to advance to level 20, 2nd wish to magically kill all monsters and 3rd wish, to get a ton of gold? And I'm not joking...
The description of the Wish spell provides a list of things you can reasonable wish for, and then says:
"You may try to use a wish to produce greater effects than these, but doing so is dangerous. (The wish may pervert your intent into a literal but undesirable fulfillment or only a partial fulfillment.)"

In your example, most DM's would probably do something like:
1) Advance you to level 20 for a few rounds
2) Magically kill all monsters in the room (and would likely consider you a monster).
3) Give you a ton of unrefined gold ore that was worth 25,000 gp once refined, or give you a map leading to the imperial treasury, or simply have a ton of gold land on you... killing you.

b) here was a 1% chance- other manuals deal with 10% chances of such and such happening- so, after you roll percentile dice, how do you know you've won?
The use of percentage here appears to be descriptive rather than mechanical. There should be no need to roll. If one is calling a genie, one should specify a regular one (7hd) or a noble one (10hd)

Say there's a 10% chance of a treasure on a monster- so I roll 15- what happens now?
No treasure.

2) Deck of Illusions from the DMG: do I need REAL playing cards?
No
 
Last edited:

mvincent said:
The description of the Wish spell provides a list of things you can reasonable wish for, and then says:
"You may try to use a wish to produce greater effects than these, but doing so is dangerous. (The wish may pervert your intent into a literal but undesirable fulfillment or only a partial fulfillment.)"

In your example, most DM's would probably do something like:
1) Advance you to level 20 for a few rounds

Or better yet you age accordingly since a 20th level character usually "retires".


2) Magically kill all monsters in the room (and would likely consider you a monster).

Like this one - especially since all of the demi-human races are listed in the monster manual

3) Give you a ton of unrefined gold ore that was worth 25,000 gp once refined, or give you a map leading to the imperial treasury, or simply have a ton of gold land on you... killing you.

Like both of these
 

irdeggman said:
Like this one - especially since all of the demi-human races are listed in the monster manual
Also: the Charm Monster, Daze Monster, Dominate Monster and Hold Monster spells can all affect PC's.
 

SRD said:
a) if I get a Noble Djinn, what prevents me from asking him, as 1st wish, to advance to level 20, 2nd wish to magically kill all monsters and 3rd wish, to get a ton of gold? And I'm not joking...

well, since i'm a right rat-bastard to my players, i'd personally adjudicate the following:

1st wish: since your PC has no concept of 'levels', the genie noble would merely teleport without error you to the 20th floor of some tall tower, perhaps an ancient dungeon or burial crypt, since it could very well be the '20th level down from the surface'

2nd wish: the genie noble would chuckle and wish for a maximized circle of death radiating out from your character, possibly killing everything it caught except you.

3rd wish: a single-ton, young gold dragon hatchling is teleported without error to your location. you'd better have a good diplomacy for when it's parents show up, since they'd be smart enough to realize the genie noble must grant any and all wishes asked of it, and is not responsible for its actions.

either that or i'd give you a map to a location that has exactly one ton of gold, and after prospecting, mining, smelting and minting (legally of course, you wouldn't want the royal exchequer after you for forgery of royal funds), you'd probably have less than $15K. not bad, but not great.
 


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