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<blockquote data-quote="Edwin Suijkerbuijk" data-source="post: 6707218" data-attributes="member: 6801221"><p>[MENTION=6769983]Thea[/MENTION]djunctDM Do magical weapons such as Flametongue also have pluses to hit/ dmg?</p><p> [MENTION=4036]Jeremy[/MENTION]ECrawford A magic weapon grants a bonus to attack/damage rolls only if the weapon's description says so.</p><p> [MENTION=74208]devlin1[/MENTION] This seems self-evident.</p><p> [MENTION=4036]Jeremy[/MENTION]ECrawford Some people get thrown because of how magic weapons worked in the previous two editions.</p><p></p><p></p><p> [MENTION=20995]Brain[/MENTION]power4 Clarifying "in combat", does the creature need to be aware of an enemy for surprise to end, or just be 1st in initiative?</p><p> [MENTION=4036]Jeremy[/MENTION]ECrawford Surprise happens only in the 1st round of a combat. Later, you might be unaware of someone but not surprised. #DnD </p><p> [MENTION=20995]Brain[/MENTION]power4 That seems odd. An orc with a nat 20 dex roll has spider sense for the invisible assassin who hasn't attacked yet.</p><p> [MENTION=4036]Jeremy[/MENTION]ECrawford A high initiative can reduce the time you spend surprised about combat starting, but it doesn't help you see the invisible.</p></blockquote><p></p>
[QUOTE="Edwin Suijkerbuijk, post: 6707218, member: 6801221"] [MENTION=6769983]Thea[/MENTION]djunctDM Do magical weapons such as Flametongue also have pluses to hit/ dmg? [MENTION=4036]Jeremy[/MENTION]ECrawford A magic weapon grants a bonus to attack/damage rolls only if the weapon's description says so. [MENTION=74208]devlin1[/MENTION] This seems self-evident. [MENTION=4036]Jeremy[/MENTION]ECrawford Some people get thrown because of how magic weapons worked in the previous two editions. [MENTION=20995]Brain[/MENTION]power4 Clarifying "in combat", does the creature need to be aware of an enemy for surprise to end, or just be 1st in initiative? [MENTION=4036]Jeremy[/MENTION]ECrawford Surprise happens only in the 1st round of a combat. Later, you might be unaware of someone but not surprised. #DnD [MENTION=20995]Brain[/MENTION]power4 That seems odd. An orc with a nat 20 dex roll has spider sense for the invisible assassin who hasn't attacked yet. [MENTION=4036]Jeremy[/MENTION]ECrawford A high initiative can reduce the time you spend surprised about combat starting, but it doesn't help you see the invisible. [/QUOTE]
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